/external/qemu/distrib/sdl-1.2.12/src/video/ |
D | SDL_gamma.c | 41 static void CalculateGammaRamp(float gamma, Uint16 *ramp) in CalculateGammaRamp() argument 48 ramp[i] = 0; in CalculateGammaRamp() 55 ramp[i] = (i << 8) | i; in CalculateGammaRamp() 67 ramp[i] = (Uint16)value; in CalculateGammaRamp() 71 static void CalculateGammaFromRamp(float *gamma, Uint16 *ramp) in CalculateGammaFromRamp() argument 81 if ( (ramp[i] != 0) && (ramp[i] != 65535) ) { in CalculateGammaFromRamp() 83 double A = ramp[i] / 65535.0; in CalculateGammaFromRamp() 102 Uint16 ramp[3][256]; in SDL_SetGamma() local 104 CalculateGammaRamp(red, ramp[0]); in SDL_SetGamma() 105 CalculateGammaRamp(green, ramp[1]); in SDL_SetGamma() [all …]
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D | SDL_sysvideo.h | 162 int (*SetGammaRamp)(_THIS, Uint16 *ramp); 165 int (*GetGammaRamp)(_THIS, Uint16 *ramp);
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/external/quake/quake/src/QW/client/ |
D | r_part.c | 156 p->ramp = rand()&3; in R_ParticleExplosion() 395 p->ramp = (rand()&3) + 2; in R_RocketTrail() 396 p->color = ramp3[(int)p->ramp]; in R_RocketTrail() 403 p->ramp = (rand()&3); in R_RocketTrail() 404 p->color = ramp3[(int)p->ramp]; in R_RocketTrail() 537 theAlpha = 255*(6-p->ramp)/6; in R_DrawParticles() 571 p->ramp += time1; in R_DrawParticles() 572 if (p->ramp >= 6) in R_DrawParticles() 575 p->color = ramp3[(int)p->ramp]; in R_DrawParticles() 580 p->ramp += time2; in R_DrawParticles() [all …]
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D | d_iface.h | 47 float ramp; member
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D | glquake2.h | 122 float ramp; member
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D | glquake.h | 168 float ramp; member
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/external/quake/quake/src/WinQuake/ |
D | r_part.cpp | 293 p->ramp = rand()&3; in R_ParticleExplosion() 418 p->ramp = rand()&3; in R_RunParticleEffect() 573 p->ramp = (rand()&3); in R_RocketTrail() 574 p->color = ramp3[(int)p->ramp]; in R_RocketTrail() 581 p->ramp = (rand()&3) + 2; in R_RocketTrail() 582 p->color = ramp3[(int)p->ramp]; in R_RocketTrail() 797 p->ramp += time1; in R_DrawParticles() 798 if (p->ramp >= 6) in R_DrawParticles() 801 p->color = ramp3[(int)p->ramp]; in R_DrawParticles() 806 p->ramp += time2; in R_DrawParticles() [all …]
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D | d_iface.h | 48 float ramp; member
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D | glquake.h | 158 float ramp; member
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/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/ |
D | SDL_macwm_c.h | 38 extern int Mac_SetGammaRamp(_THIS, Uint16 *ramp); 39 extern int Mac_GetGammaRamp(_THIS, Uint16 *ramp);
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D | SDL_macwm.c | 409 int Mac_SetGammaRamp(_THIS, Uint16 *ramp) in Mac_SetGammaRamp() argument 416 shiftedRamp[i] = ramp[i] >> 8; in Mac_SetGammaRamp() 425 int Mac_GetGammaRamp(_THIS, Uint16 *ramp) in Mac_GetGammaRamp() argument 432 ramp[i] = shiftedRamp[i] << 8; in Mac_GetGammaRamp()
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/external/qemu/distrib/sdl-1.2.12/src/video/nanox/ |
D | SDL_nxvideo.c | 50 static int NX_SetGammaRamp (_THIS, Uint16 * ramp) ; 51 static int NX_GetGammaRamp (_THIS, Uint16 * ramp) ; 485 static int NX_SetGammaRamp (_THIS, Uint16 * ramp) in NX_SetGammaRamp() argument 505 red = ramp ; in NX_SetGammaRamp() 506 green = ramp + CI_SIZE ; in NX_SetGammaRamp() 520 static int NX_GetGammaRamp (_THIS, Uint16 * ramp) in NX_GetGammaRamp() argument 528 red = ramp ; in NX_GetGammaRamp() 529 green = ramp + CI_SIZE ; in NX_GetGammaRamp()
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/external/qemu/distrib/sdl-1.2.12/src/video/windx5/ |
D | SDL_dx5video.c | 411 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp); 412 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp); 436 extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp); 437 extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp); 2285 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp) argument 2295 return DIB_SetGammaRamp(this, ramp); 2317 SDL_memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp)); 2318 SDL_memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp)); 2319 SDL_memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp)); 2331 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp) argument [all …]
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/external/qemu/distrib/sdl-1.2.12/src/video/windib/ |
D | SDL_dibvideo.c | 79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); 80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); 1013 WORD ramp[3*256]; local 1017 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { 1063 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) argument 1085 succeeded = SetDeviceGammaRamp(hdc, ramp); 1094 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) argument 1105 succeeded = GetDeviceGammaRamp(hdc, ramp);
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
D | SDL_QuartzVideo.h | 185 int QZ_SetGammaRamp (_THIS, Uint16 *ramp); 186 int QZ_GetGammaRamp (_THIS, Uint16 *ramp);
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D | SDL_QuartzVideo.m | 1638 int QZ_SetGammaRamp (_THIS, Uint16 *ramp) { 1649 redTable[i % 256] = ramp[i] / 65535.0; 1652 greenTable[i % 256] = ramp[i] / 65535.0; 1655 blueTable[i % 256] = ramp[i] / 65535.0; 1664 int QZ_GetGammaRamp (_THIS, Uint16 *ramp) { 1681 ramp[i] = redTable[i % 256] * 65535.0; 1684 ramp[i] = greenTable[i % 256] * 65535.0; 1687 ramp[i] = blueTable[i % 256] * 65535.0;
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
D | Deferred.j3md | 30 // Color ramp, will map diffuse and specular values through it.
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D | Lighting.j3md | 76 // Color ramp, will map diffuse and specular values through it.
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/external/qemu/distrib/sdl-1.2.12/src/video/dga/ |
D | SDL_dgavideo.c | 57 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); 1017 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) in DGA_SetGammaRamp() argument 1037 xcmap[i].red = ramp[0*256+c]; in DGA_SetGammaRamp() 1038 xcmap[i].green = ramp[1*256+c]; in DGA_SetGammaRamp() 1039 xcmap[i].blue = ramp[2*256+c]; in DGA_SetGammaRamp()
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
D | SDL_x11video.c | 68 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); 1442 int X11_SetGammaRamp(_THIS, Uint16 *ramp) in X11_SetGammaRamp() argument 1458 xcmap[i].red = ramp[0*256+c]; in X11_SetGammaRamp() 1459 xcmap[i].green = ramp[1*256+c]; in X11_SetGammaRamp() 1460 xcmap[i].blue = ramp[2*256+c]; in X11_SetGammaRamp()
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
D | SDL_cgxvideo.c | 71 int CGX_SetGammaRamp(_THIS, Uint16 *ramp) in CGX_SetGammaRamp() argument 88 xcmap[i].red = ramp[0*256+c]; in CGX_SetGammaRamp() 89 xcmap[i].green = ramp[1*256+c]; in CGX_SetGammaRamp() 90 xcmap[i].blue = ramp[2*256+c]; in CGX_SetGammaRamp()
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/external/quake/quake/src/WinQuake/kit/ |
D | JOYSTICK.TXT | 28 joyforwardsensitivity - controls the ramp-up speed for moving forward and backward 29 joysidesensitivity - controls the ramp-up speed for moving side to side
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/external/quake/quake/src/QW/ |
D | qwchangelog.txt | 101 - fixed up ramp movement (on ground stuff) 138 - change player move physics to support ramp accel, there was a bug in
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D | qwrlnote.txt | 238 - fixed up ramp movement (on ground stuff) 244 - change player move physics to support ramp accel, there was a bug in
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/external/webrtc/src/modules/audio_processing/aec/ |
D | aec_core.c | 652 const float ramp = 1.0002f; in ProcessBlock() local 720 aec->dPow[i])) * ramp; in ProcessBlock() 723 aec->dMinPow[i] *= ramp; in ProcessBlock()
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