/external/quake/quake/src/QW/client/ |
D | net_chan.c | 167 chan->last_received = realtime; in Netchan_Setup() 189 if (chan->cleartime < realtime + MAX_BACKUP*chan->rate) in Netchan_CanPacket() 289 chan->outgoing_time[i] = realtime; in Netchan_Transmit() 297 if (chan->cleartime < realtime) in Netchan_Transmit() 298 chan->cleartime = realtime + send.cursize*chan->rate; in Netchan_Transmit() 303 chan->cleartime = realtime; in Netchan_Transmit() 372 time = realtime - chan->outgoing_time[i]; in Netchan_Process() 445 + (realtime-chan->last_received)*(1.0-OLD_AVG); in Netchan_Process() 448 chan->last_received = realtime; in Netchan_Process()
|
D | cl_demo.c | 79 fl = LittleFloat((float)realtime); in CL_WriteDemoCmd() 123 fl = LittleFloat((float)realtime); in CL_WriteDemoMessage() 170 realtime = demotime; // warp in CL_GetDemoMessage() 172 if (realtime + 1.0 < demotime) { in CL_GetDemoMessage() 174 realtime = demotime - 1.0; in CL_GetDemoMessage() 179 } else if (realtime < demotime) { in CL_GetDemoMessage() 186 realtime = demotime; // we're warping in CL_GetDemoMessage() 322 fl = LittleFloat((float)realtime); in CL_WriteRecordDemoMessage() 352 fl = LittleFloat((float)realtime); in CL_WriteSetDemoMessage() 753 realtime = 0; in CL_PlayDemo_f()
|
D | console.c | 317 con_times[con->current % NUM_CON_TIMES] = realtime; in Con_Print() 440 text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1); in Con_DrawInput() 485 time = realtime - time; in Con_DrawNotify() 525 Draw_Character ( (x+skip)<<3, v, 10+((int)(realtime*con_cursorspeed)&1)); in Con_DrawNotify() 662 realtime += t2-t1; // make the cursor blink in Con_NotifyBox() 667 realtime = 0; // put the cursor back to invisible in Con_NotifyBox()
|
D | cl_main.c | 108 double realtime; // without any filtering or bounding variable 212 connect_time = realtime+t2-t1; // for retransmit requests in CL_SendConnectPacket() 242 if (connect_time && realtime - connect_time < 5.0) in CL_CheckForResend() 263 connect_time = realtime+t2-t1; // for retransmit requests in CL_CheckForResend() 977 && realtime - cls.netchan.last_received > cl_timeout.value) in CL_ReadPackets() 1279 if (oldrealtime > realtime) 1287 if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps) 1313 realtime += time; in Host_Frame() 1314 if (oldrealtime > realtime) in Host_Frame() 1322 if (!cls.timedemo && realtime - oldrealtime < 1.0/fps) in Host_Frame() [all …]
|
D | gl_rsurf.c | 376 speedscale = realtime*8; in R_DrawSequentialPoly() 384 speedscale = realtime*16; in R_DrawSequentialPoly() 519 speedscale = realtime*8; in R_DrawSequentialPoly() 526 speedscale = realtime*16; in R_DrawSequentialPoly() 568 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); in R_DrawSequentialPoly() 569 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); in R_DrawSequentialPoly() 616 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); in DrawGLWaterPoly() 617 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); in DrawGLWaterPoly() 643 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); in DrawGLWaterPolyLightmap() 644 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); in DrawGLWaterPolyLightmap()
|
D | cl_pred.c | 125 cl.time = realtime - cls.latency - cl_pushlatency.value*0.001; in CL_PredictMove() 126 if (cl.time > realtime) in CL_PredictMove() 127 cl.time = realtime; in CL_PredictMove()
|
D | gl_warp.c | 212 s = os + turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 215 t = ot + turbsin[(int)((os*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 286 speedscale = realtime*8; in EmitBothSkyLayers() 293 speedscale = realtime*16; in EmitBothSkyLayers() 315 speedscale = realtime*8; in R_DrawSkyChain() 323 speedscale = realtime*16; in R_DrawSkyChain()
|
D | cl_ents.c | 803 playertime = realtime - cls.latency + 0.02; in CL_LinkPlayers() 804 if (playertime > realtime) in CL_LinkPlayers() 805 playertime = realtime; in CL_LinkPlayers() 960 playertime = realtime - cls.latency + 0.02; in CL_SetUpPlayerPrediction() 961 if (playertime > realtime) in CL_SetUpPlayerPrediction() 962 playertime = realtime; in CL_SetUpPlayerPrediction()
|
D | cd_audio.c | 738 if ((realtime - lastUpdate) < 0.25) in CDAudio_Update() 740 lastUpdate = realtime; in CDAudio_Update() 746 if ((realtime - lastCheck) < 5.0) in CDAudio_Update() 748 lastCheck = realtime; in CDAudio_Update()
|
D | cl_parse.c | 847 frame->receivedtime = realtime; in CL_ParseClientdata() 1104 cl.last_servermessage = realtime; in CL_ParseServerMessage() 1240 cl.players[i].entertime = realtime - MSG_ReadFloat (); in CL_ParseServerMessage() 1284 cl.completed_time = realtime; in CL_ParseServerMessage() 1295 cl.completed_time = realtime; in CL_ParseServerMessage()
|
/external/quake/quake/src/WinQuake/ |
D | gl_rsurf.cpp | 372 speedscale = realtime*8; 380 speedscale = realtime*16; 541 speedscale = realtime*8; in R_DrawSequentialPoly() 548 speedscale = realtime*16; in R_DrawSequentialPoly() 589 *pPos++ = v[0] + 8*sinf(v[1]*0.05f+realtime)*sinf(v[2]*0.05f+realtime); in R_DrawSequentialPoly() 590 *pPos++ = v[1] + 8*sinf(v[0]*0.05f+realtime)*sinf(v[2]*0.05f+realtime); in R_DrawSequentialPoly() 610 nv[0] = v[0] + 8*sin(v[1]*0.05+realtime)*sin(v[2]*0.05+realtime); in R_DrawSequentialPoly() 611 nv[1] = v[1] + 8*sin(v[0]*0.05+realtime)*sin(v[2]*0.05+realtime); in R_DrawSequentialPoly() 660 pnv[0] = v[0] + 8*sinf(v[1]*0.05f+realtime)*sinf(v[2]*0.05f+realtime); in DrawGLWaterPoly() 661 pnv[1] = v[1] + 8*sinf(v[0]*0.05f+realtime)*sinf(v[2]*0.05f+realtime); in DrawGLWaterPoly() [all …]
|
D | console.cpp | 321 con_times[con_current % NUM_CON_TIMES] = realtime; in Con_Print() 492 text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1); in Con_DrawInput() 536 time = realtime - time; in Con_DrawNotify() 564 Draw_Character ( (x+5)<<3, v, 10+((int)(realtime*con_cursorspeed)&1)); in Con_DrawNotify() 649 realtime += t2-t1; // make the cursor blink in Con_NotifyBox() 654 realtime = 0; // put the cursor back to invisible in Con_NotifyBox()
|
D | menu.cpp | 510 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1)); in M_Load_Draw() 526 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1)); in M_Save_Draw() 735 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1)); in M_Setup_Draw() 738 …cter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1)); in M_Setup_Draw() 741 …racter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1)); in M_Setup_Draw() 1235 M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1)); in M_Options_Draw() 1442 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1)); in M_Keys_Draw() 1845 …M_DrawCharacter (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1… in M_SerialConfig_Draw() 1848 …en(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1)); in M_SerialConfig_Draw() 2063 … (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1)); in M_ModemConfig_Draw() [all …]
|
D | vid_dos.cpp | 343 if (realtime >= vid_testendtime) in VID_Update() 493 vid_testendtime = realtime + testduration; in VID_TestMode_f() 686 M_DrawCharacter (column, row, 12+((int)(realtime*4)&1)); in VID_MenuDraw() 763 vid_testendtime = realtime + 5.0; in VID_MenuKey()
|
D | gl_warp.cpp | 212 s = os + turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 215 t = ot + turbsin[(int)((os*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 233 s = os + turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 236 t = ot + turbsin[(int)((os*0.125+realtime) * TURBSCALE) & 255]; in EmitWaterPolys() 335 speedscale = realtime*8; in EmitBothSkyLayers() 342 speedscale = realtime*16; in EmitBothSkyLayers() 364 speedscale = realtime*8; in R_DrawSkyChain() 372 speedscale = realtime*16; in R_DrawSkyChain()
|
D | host.cpp | 42 double realtime; // without any filtering or bounding variable 504 realtime += time; in Host_FilterTime() 506 if (!cls.timedemo && realtime - oldrealtime < 1.0/72.0) in Host_FilterTime() 509 host_frametime = realtime - oldrealtime; in Host_FilterTime() 510 oldrealtime = realtime; in Host_FilterTime()
|
D | snd_next.cpp | 48 shm->samplepos = (int)(realtime*shm->speed*shm->channels) & (shm->samples-1); in SNDDMA_GetDMAPos()
|
D | cl_demo.cpp | 108 cls.td_starttime = realtime; in CL_GetMessage() 342 time = realtime - cls.td_starttime; in CL_FinishTimeDemo()
|
D | cd_audio.cpp | 748 if ((realtime - lastUpdate) < 0.25) in CDAudio_Update() 750 lastUpdate = realtime; in CDAudio_Update() 756 if ((realtime - lastCheck) < 5.0) in CDAudio_Update() 758 lastCheck = realtime; in CDAudio_Update()
|
D | gl_screen.cpp | 447 if (realtime - cl.last_received_message < 0.3) in SCR_DrawNet() 674 scr_disabled_time = realtime; in SCR_BeginLoadingPlaque() 841 if (realtime - scr_disabled_time > 60) in SCR_UpdateScreen()
|
/external/quake/quake/src/QW/server/ |
D | sv_main.c | 28 double realtime; // without any filtering or bounding variable 222 drop->connection_started = realtime; // for zombie timeout in SV_DropClient() 296 MSG_WriteFloat (buf, realtime - client->connection_started); in SV_FullClientUpdate() 362 cl->old_frags, (int)(realtime - cl->connection_started)/60, in SVC_Status() 386 || (realtime - svs.logtime > LOG_FLUSH && sz->cursize) ) in SV_CheckLog() 389 svs.logtime = realtime; in SV_CheckLog() 486 svs.challenges[oldest].time = realtime; in SVC_GetChallenge() 1149 droptime = realtime - timeout.value; in SV_CheckTimeouts() 1164 realtime - cl->connection_started > zombietime.value) in SV_CheckTimeouts() 1242 realtime += time; in SV_Frame() [all …]
|
D | qwsvdef.h | 87 extern double realtime; // not bounded in any way, changed at
|
D | sv_user.c | 66 host_client->connection_started = realtime; in SV_New_f() 750 if (!sv.paused && realtime<host_client->lockedtill) { in SV_Say() 753 (int) (host_client->lockedtill - realtime)); in SV_Say() 760 host_client->whensaid[tmp] && (realtime-host_client->whensaid[tmp] < fp_persecond)) { in SV_Say() 761 host_client->lockedtill = realtime + fp_secondsdead; in SV_Say() 773 host_client->whensaid[host_client->whensaidhead] = realtime; in SV_Say() 1558 frame->ping_time = realtime - frame->senttime; in SV_ExecuteClientMessage() 1568 cl->frames[cl->netchan.outgoing_sequence & UPDATE_MASK].senttime = realtime; in SV_ExecuteClientMessage()
|
/external/chromium/base/win/ |
D | event_trace_controller.cc | 67 const wchar_t* logfile_path, bool realtime) { in StartFileSession() argument 75 if (realtime) in StartFileSession()
|
/external/webkit/Source/WebCore/css/ |
D | mediaControlsQuickTime.css | 156 audio::-webkit-media-controls-return-to-realtime-button, video::-webkit-media-controls-return-to-re… 158 -webkit-appearance: media-return-to-realtime-button;
|