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Searched refs:reliable (Results 1 – 25 of 79) sorted by relevance

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/external/jmonkeyengine/engine/src/networking/com/jme3/network/
DAbstractMessage.java46 private transient boolean reliable = true; field in AbstractMessage
52 protected AbstractMessage( boolean reliable ) in AbstractMessage() argument
54 this.reliable = reliable; in AbstractMessage()
63 this.reliable = f; in setReliable()
73 return reliable; in isReliable()
DNetwork.java94 SelectorKernel reliable = new SelectorKernel(tcpPort); in createServer() local
96 return new DefaultServer( gameName, version, reliable, fast ); in createServer()
166 SocketConnector reliable = new SocketConnector( remoteAddress, hostPort ); in connectToServer() local
168 …return new DefaultClient( gameName, version, reliable, fast, new TcpConnectorFactory(remoteAddress… in connectToServer()
187 SocketConnector reliable = new SocketConnector( address, port ); in connectToServer() local
189 setPrimaryConnectors( reliable, fast, new TcpConnectorFactory(address) ); in connectToServer()
/external/jmonkeyengine/engine/src/networking/com/jme3/network/kernel/
DEnvelope.java46 private boolean reliable; field in Envelope
53 public Envelope( Endpoint source, byte[] data, boolean reliable ) in Envelope() argument
57 this.reliable = reliable; in Envelope()
72 return reliable; in isReliable()
77 …return "Envelope[" + source + ", " + (reliable?"reliable":"unreliable") + ", " + data.length + "]"; in toString()
DKernel.java75 public void broadcast( Filter<? super Endpoint> filter, ByteBuffer data, boolean reliable, in broadcast() argument
/external/jmonkeyengine/engine/src/networking/com/jme3/network/base/
DKernelAdapter.java81 private boolean reliable; field in KernelAdapter
84 boolean reliable ) in KernelAdapter() argument
90 this.reliable = reliable; in KernelAdapter()
104 public void broadcast( Filter<? super Endpoint> filter, ByteBuffer data, boolean reliable, in broadcast() argument
107 kernel.broadcast( filter, data, reliable, copy ); in broadcast()
177 if( reliable ) { in dispatch()
192 if( !reliable ) { in getMessageBuffer()
222 if( !reliable ) { in createAndDispatch()
237 m.setReliable(reliable); in createAndDispatch()
DConnectorAdapter.java77 private boolean reliable; field in ConnectorAdapter
80 ErrorListener<Object> errorHandler, boolean reliable ) in ConnectorAdapter() argument
86 this.reliable = reliable; in ConnectorAdapter()
174 m.setReliable( reliable ); in run()
DDefaultClient.java90 public DefaultClient( String gameName, int version, Connector reliable, Connector fast, in DefaultClient() argument
94 setPrimaryConnectors( reliable, fast, connectorFactory ); in DefaultClient()
97 …protected void setPrimaryConnectors( Connector reliable, Connector fast, ConnectorFactory connecto… in setPrimaryConnectors() argument
99 if( reliable == null ) in setPrimaryConnectors()
107 channels.add(new ConnectorAdapter(reliable, dispatcher, dispatcher, true)); in setPrimaryConnectors()
DDefaultServer.java89 public DefaultServer( String gameName, int version, Kernel reliable, Kernel fast ) in DefaultServer() argument
91 if( reliable == null ) in DefaultServer()
97 reliableAdapter = new KernelAdapter( this, reliable, dispatcher, true ); in DefaultServer()
/external/jmonkeyengine/engine/src/test/jme3test/network/
DTestChatClient.java139 private boolean reliable; field in TestChatClient.SendAction
141 public SendAction(boolean reliable) { in SendAction() argument
142 super(reliable ? "TCP" : "UDP"); in SendAction()
143 this.reliable = reliable; in SendAction()
151 chat.setReliable(reliable); in actionPerformed()
/external/quake/quake/src/QW/server/
Dsv_send.c262 qboolean reliable; in SV_Multicast() local
270 reliable = false; in SV_Multicast()
275 reliable = true; // intentional fallthrough in SV_Multicast()
281 reliable = true; // intentional fallthrough in SV_Multicast()
287 reliable = true; // intentional fallthrough in SV_Multicast()
323 if (reliable) { in SV_Multicast()
358 qboolean reliable = false; in SV_StartSound() local
386 reliable = true; // sounds that break the phs are reliable in SV_StartSound()
426 SV_Multicast (origin, reliable ? MULTICAST_PHS_R : MULTICAST_PHS); in SV_StartSound()
428 SV_Multicast (origin, reliable ? MULTICAST_ALL_R : MULTICAST_ALL); in SV_StartSound()
/external/bluetooth/bluez/tools/
Dubcsp.c410 ubcsp_config.receive_packet->reliable = (ubcsp_receive_header[0] & 0x80) >> 7; in ubcsp_recevied_packet()
423 if (ubcsp_config.receive_packet->reliable) in ubcsp_recevied_packet()
541 (ubcsp_config.send_packet->reliable) in ubcsp_recevied_packet()
682 if (ubcsp_config.receive_packet->reliable) in ubcsp_recevied_packet()
785 if (!ubcsp_config.send_packet->reliable) in ubcsp_sent_packet()
985 (ubcsp_config.send_packet->reliable << 7) | in ubcsp_poll()
Dubcsp.h72 uint8 reliable; /* Is this packet reliable */ member
Dcsr_bcsp.c182 send_packet.reliable = 1; in do_command()
/external/quake/quake/src/QW/
Dqw2do.txt14 reliable data? change blocks to WriteClientMSG(client, byte, estimiatedsize), which will
15 auto rotate buffers if needed? Change all reliable writes to WriteClientReliable_TYPE()?
67 x- check that fixangle from the server is reliable (after teleporters)
71 x- move sound effects to reliable data stream
/external/jmonkeyengine/engine/src/networking/com/jme3/network/kernel/udp/
DUdpKernel.java123 public void broadcast( Filter<? super Endpoint> filter, ByteBuffer data, boolean reliable, in broadcast() argument
126 if( reliable ) in broadcast()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
Dmessages.properties14 standardError = Standard error on this test is {0} (should be less than {1} to become reliable!)
/external/bluetooth/bluez/test/
Dl2test.c111 static int reliable = 0; variable
270 if (reliable) in do_connect()
375 if (reliable) in do_listen()
591 if (reliable && (errno == ECOMM)) { in dump_mode()
660 if (reliable && (errno == ECOMM)) { in recv_mode()
1232 reliable = 1; in main()
/external/bluetooth/bluez/doc/
Dhealth-api.txt114 The first reliable channel opened. It is needed by upper
116 first reliable can change after a reconnection.
/external/quake/quake/src/QW/client/
Ddocs.txt23 syncing the fixangle over the reliable channel with the first update
24 option to put the update in the reliable message?
/external/jmonkeyengine/engine/src/networking/com/jme3/network/kernel/tcp/
DSelectorKernel.java115 public void broadcast( Filter<? super Endpoint> filter, ByteBuffer data, boolean reliable, in broadcast() argument
118 if( !reliable ) in broadcast()
/external/quake/quake/src/QW/progs/
Ddefs.qc398 float MSG_ONE = 1; // reliable to one (msg_entity)
399 float MSG_ALL = 2; // reliable to all
413 float MULTICAST_ALL_R = 3; // every client, reliable
414 float MULTICAST_PHS_R = 4; // within hearing, reliable
415 float MULTICAST_PVS_R = 5; // within sight, reliable
/external/iproute2/tc/
DREADME.last37 is not reliable.
/external/libgsm/
DREADME19 The quality of the algorithm is good enough for reliable speaker
/external/grub/netboot/
Dtulip.txt9 cleanups to make time-based activities more reliable.
/external/qemu/android/camera/
Dcamera-capture-mac.m510 /* Obtain default video device. QT API doesn't really provide a reliable
513 * work. Until we figure out a reliable device identification, we will

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