Searched refs:replacingHowMany (Results 1 – 8 of 8) sorted by relevance
135 var replacingHowMany = stopChildIndex - startChildIndex + 1;149 var delta = replacingHowMany - replacingWithHowMany;176 for (j=0; j<replacingHowMany; j++) {179 numToInsert = replacingWithHowMany-replacingHowMany;180 for (j=replacingHowMany; j<replacingWithHowMany; j++) {
333 int replacingHowMany = stopChildIndex - startChildIndex + 1; in ReplaceChildren()360 int delta = replacingHowMany - replacingWithHowMany; in ReplaceChildren()394 for ( int j = 0; j < replacingHowMany; j++ ) in ReplaceChildren()398 int numToInsert = replacingWithHowMany - replacingHowMany; in ReplaceChildren()399 for ( int j = replacingHowMany; j < replacingWithHowMany; j++ ) in ReplaceChildren()
282 int replacingHowMany = stopChildIndex - startChildIndex + 1; in ReplaceChildren()303 int delta = replacingHowMany - replacingWithHowMany; in ReplaceChildren()329 for (int j = 0; j < replacingHowMany; j++) { in ReplaceChildren()332 int numToInsert = replacingWithHowMany - replacingHowMany; in ReplaceChildren()333 for (int j = replacingHowMany; j < replacingWithHowMany; j++) { in ReplaceChildren()
190 int replacingHowMany = stopChildIndex - startChildIndex + 1; in replaceChildren() local204 int delta = replacingHowMany - replacingWithHowMany; in replaceChildren()230 for (int j=0; j<replacingHowMany; j++) { in replaceChildren()233 int numToInsert = replacingWithHowMany-replacingHowMany; in replaceChildren()234 for (int j=replacingHowMany; j<replacingWithHowMany; j++) { in replaceChildren()
341 ANTLR3_INT32 replacingHowMany; // How many nodes will go away in replaceChildren() local381 replacingHowMany = stopChildIndex - startChildIndex + 1; in replaceChildren()383 delta = replacingHowMany - replacingWithHowMany; in replaceChildren()433 for (j = 0; j < replacingHowMany; j++) in replaceChildren()438 numToInsert = replacingWithHowMany - replacingHowMany; in replaceChildren()440 for (j = replacingHowMany; j < replacingWithHowMany; j++) in replaceChildren()
163 var replacingHowMany:int = stopChildIndex - startChildIndex + 1;177 var delta:int = replacingHowMany - replacingWithHowMany;202 // fill in as many children as we can (replacingHowMany) w/o moving data203 for (j=0; j<replacingHowMany; j++) {206 var numToInsert:int = replacingWithHowMany-replacingHowMany;207 for (j=replacingHowMany; j<replacingWithHowMany; j++) {
261 int replacingHowMany = stopChildIndex - startChildIndex + 1;275 int delta = replacingHowMany - replacingWithHowMany;300 // fill in as many children as we can (replacingHowMany) w/o moving data301 for (int j=0; j<replacingHowMany; j++) {304 // int numToInsert = replacingWithHowMany-replacingHowMany;305 for (int j=replacingHowMany; j<replacingWithHowMany; j++) {
806 replacingHowMany = stopChildIndex - startChildIndex + 1816 delta = replacingHowMany - replacingWithHowMany