Searched refs:requiresFill (Results 1 – 2 of 2) sorted by relevance
51 … bool fillContains(const FloatPoint&, bool requiresFill = true, WindRule fillRule = RULE_NONZERO);
81 bool RenderSVGPath::fillContains(const FloatPoint& point, bool requiresFill, WindRule fillRule) in fillContains() argument87 if (requiresFill && !RenderSVGResource::fillPaintingResource(this, style(), fallbackColor)) in fillContains()