/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
D | VehicleWheel.java | 62 protected float restLength = 1f; field in VehicleWheel 74 float restLength, float radius, boolean frontWheel) { in VehicleWheel() argument 75 this(location, direction, axle, restLength, radius, frontWheel); in VehicleWheel() 80 float restLength, float radius, boolean frontWheel) { in VehicleWheel() argument 85 this.restLength = restLength; in VehicleWheel() 261 wheelInfo.suspensionRestLength1 = restLength; in applyInfo() 274 return restLength; in getRestLength() 277 public void setRestLength(float restLength) { in setRestLength() argument 278 this.restLength = restLength; in setRestLength() 359 restLength = capsule.readFloat("restLength", 1f); in read() [all …]
|
D | PhysicsVehicle.java | 503 float restLength = physicsVehicleWheel.getRestLength(); in getDebugShape() local 509 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength)); in getDebugShape()
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | VehicleWheel.java | 62 protected float restLength = 1f; field in VehicleWheel 74 float restLength, float radius, boolean frontWheel) { in VehicleWheel() argument 75 this(location, direction, axle, restLength, radius, frontWheel); in VehicleWheel() 80 float restLength, float radius, boolean frontWheel) { in VehicleWheel() argument 85 this.restLength = restLength; in VehicleWheel() 257 …ionSlip, rollInfluence, maxSuspensionTravelCm, maxSuspensionForce, radius, frontWheel, restLength); in applyInfo() 282 return restLength; in getRestLength() 285 public void setRestLength(float restLength) { in setRestLength() argument 286 this.restLength = restLength; in setRestLength() 379 restLength = capsule.readFloat("restLength", 1f); in read() [all …]
|
D | PhysicsVehicle.java | 149 … objectId, Vector3f location, Vector3f direction, Vector3f axle, float restLength, float radius, V… in addWheel() argument 520 float restLength = physicsVehicleWheel.getRestLength(); in getDebugShape() local 526 Arrow dirArrow = new Arrow(direction.normalizeLocal().multLocal(restLength)); in getDebugShape()
|
/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestPhysicsCar.java | 127 float restLength = 0.3f; in buildPlayer() local 140 wheelDirection, wheelAxle, restLength, radius, true); in buildPlayer() 148 wheelDirection, wheelAxle, restLength, radius, true); in buildPlayer() 156 wheelDirection, wheelAxle, restLength, radius, false); in buildPlayer() 164 wheelDirection, wheelAxle, restLength, radius, false); in buildPlayer()
|
D | TestAttachDriver.java | 155 float restLength = 0.3f; in buildPlayer() local 168 wheelDirection, wheelAxle, restLength, radius, true); in buildPlayer() 176 wheelDirection, wheelAxle, restLength, radius, true); in buildPlayer() 184 wheelDirection, wheelAxle, restLength, radius, false); in buildPlayer() 192 wheelDirection, wheelAxle, restLength, radius, false); in buildPlayer()
|
/external/jmonkeyengine/engine/src/bullet-native/ |
D | com_jme3_bullet_objects_VehicleWheel.cpp | 82 …ensionTravelCm, jfloat maxSuspensionForce, jfloat radius, jboolean frontWheel, jfloat restLength) { in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo() argument 93 vehicle->getWheelInfo(wheelIndex).m_suspensionRestLength1 = restLength; in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo()
|
D | com_jme3_bullet_objects_PhysicsVehicle.cpp | 130 …g vehicleId, jobject location, jobject direction, jobject axle, jfloat restLength, jfloat radius, … in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel() argument 144 … btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel); in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel()
|
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | VehicleControl.java | 203 float restLength = physicsVehicleWheel.getRestLength(); in render() local 218 dirArrow.setArrowExtent(direction.normalizeLocal().multLocal(restLength)); in render()
|