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/external/webkit/Source/WebCore/platform/graphics/transforms/
DTransformationMatrix.cpp939 void TransformationMatrix::multVecMatrix(double x, double y, double& resultX, double& resultY) const in multVecMatrix()
942 resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1]; in multVecMatrix()
946 resultY /= w; in multVecMatrix()
950 …ix::multVecMatrix(double x, double y, double z, double& resultX, double& resultY, double& resultZ)… in multVecMatrix() argument
953 resultY = m_matrix[3][1] + x * m_matrix[0][1] + y * m_matrix[1][1] + z * m_matrix[2][1]; in multVecMatrix()
958 resultY /= w; in multVecMatrix()