Home
last modified time | relevance | path

Searched refs:rotate3d (Results 1 – 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/transforms/
DRotateTransformOperation.cpp58 fromT.rotate3d((float)(fromOp ? fromOp->m_x : 0), in blend()
63 toT.rotate3d((float)(toOp ? toOp->m_x : 0), in blend()
DTransformationMatrix.h217 TransformationMatrix& rotate(double d) { return rotate3d(0, 0, d); } in rotate()
219 TransformationMatrix& rotate3d(double rx, double ry, double rz);
223 TransformationMatrix& rotate3d(double x, double y, double z, double angle);
DRotateTransformOperation.h65 transform.rotate3d(m_x, m_y, m_z, m_angle); in apply()
DTransformationMatrix.cpp648 TransformationMatrix& TransformationMatrix::rotate3d(double x, double y, double z, double angle) in rotate3d() function in WebCore::TransformationMatrix
735 TransformationMatrix& TransformationMatrix::rotate3d(double rx, double ry, double rz) in rotate3d() function in WebCore::TransformationMatrix
/external/webkit/Source/WebCore/css/
DWebKitCSSMatrix.cpp143 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); in rotate()
158 return WebKitCSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle)); in rotateAxisAngle()
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1618151 (WebCore::TransformationMatrix::rotate3d):
DChangeLog-2009-06-1641152 (WebCore::TransformationMatrix::rotate3d):