/external/webkit/Source/WebCore/manual-tests/ |
D | svg-animated-gifs.svg | 5 … <text x="0" y="15">There should be only one animated image here, rotated, and not clipped:</text>
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/external/webkit/Source/WebCore/css/ |
D | WebKitCSSMatrix.idl | 78 // Returns this matrix rotated by the passed values. 83 // Returns this matrix rotated about the passed axis by the passed angle.
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/external/chromium-trace/src/shared/css/ |
D | bubble.css | 65 /* No border on the right or top (inner sides of the rotated square) because
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/external/freetype/src/truetype/ |
D | ttobjs.h | 278 FT_Bool rotated; /* `is the glyph rotated?'-flag */ member
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D | ttobjs.c | 951 metrics->rotated = FALSE; in tt_size_init_bytecode()
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/external/mesa3d/docs/OLD/ |
D | MESA_sprite_point.spec | 73 squares. One could define rotated texture images if desired. A 3D
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/external/quake/quake/src/QW/client/ |
D | gl_rsurf.c | 1115 qboolean rotated; in R_DrawBrushModel() local 1124 rotated = true; in R_DrawBrushModel() 1133 rotated = false; in R_DrawBrushModel() 1145 if (rotated) in R_DrawBrushModel()
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/external/quake/quake/src/WinQuake/ |
D | gl_rsurf.cpp | 1184 qboolean rotated; in R_DrawBrushModel() local 1193 rotated = true; in R_DrawBrushModel() 1202 rotated = false; in R_DrawBrushModel() 1214 if (rotated) in R_DrawBrushModel()
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/external/llvm/lib/Target/CellSPU/ |
D | SPUNodes.td | 94 // Vector rotate left, bits shifted out of the left are rotated in on the right
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/external/llvm/test/Transforms/LoopRotate/ |
D | dbgvalue.ll | 44 ; Ensure that the loop increment basic block is rotated into the tail of the
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/external/llvm/test/Transforms/LoopIdiom/ |
D | basic.ll | 24 ; This is a loop that was rotated but where the blocks weren't merged. This 168 ; This is a loop that was rotated but where the blocks weren't merged. This
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/external/flac/libFLAC/ia32/ |
D | lpc_asm.nasm | 473 shufps xmm2, xmm2, 93h ; 93h=2-1-0-3 => xmm2 gets rotated left by one float 524 shufps xmm2, xmm2, 93h ; (3) 93h=2-1-0-3 => xmm2 gets rotated left by one float 526 shufps xmm3, xmm3, 93h ; (4) 93h=2-1-0-3 => xmm3 gets rotated left by one float 591 shufps xmm2, xmm2, 93h ; 93h=2-1-0-3 => xmm2 gets rotated left by one float 592 shufps xmm3, xmm3, 93h ; 93h=2-1-0-3 => xmm3 gets rotated left by one float 593 shufps xmm4, xmm4, 93h ; 93h=2-1-0-3 => xmm4 gets rotated left by one float
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/external/llvm/test/CodeGen/X86/ |
D | block-placement.ll | 967 ; 2) The exiting edge from the loop which is rotated to be laid out at the 975 ; First rotated loop top. 982 ; Second rotated loop top 986 ; Third rotated loop top
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/external/tcpdump/tests/ |
D | print-AA.out | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-AA.new | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-A.out | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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D | print-A.new | 84 Log files are placed in <TT>/var/log/apache</TT>, and will be rotated
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/external/qemu/docs/ |
D | ANDROID-SKIN-FILES.TXT | 58 Each part can be independently positioned and/or rotated in a 'layout'.
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/external/qemu/ |
D | CHANGES.TXT | 136 the emulator window to landscape mode resulted in incorrectly rotated 392 Also, trackball emulation is fixed in rotated/landscape mode now. 424 - Fix scrollwheel Dpad emulation in rotated mode. before that, using the 460 - Fix scrollwheel Dpad emulation in rotated mode. before that, using the
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/external/webkit/Source/WebCore/page/ |
D | DOMWindow.idl | 205 // 0 is straight up; -90 is when the device is rotated 90 clockwise; 206 // 90 is when rotated counter clockwise.
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/external/chromium/chrome/browser/policy/proto/ |
D | device_management_backend.proto | 182 // If the public key has been rotated on the server, the new public
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/external/quake/quake/src/QW/ |
D | qwchangelog.txt | 147 - fixed the z-angle on entities (for example, the flag was rotated wrong)
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D | qwrlnote.txt | 187 - fixed the z-angle on entities (for example, the flag was rotated wrong)
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/external/webkit/Source/WebCore/platform/chromium/ |
D | ScrollbarThemeChromiumMac.mm | 409 …// The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we det…
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/external/webkit/Source/WebCore/platform/mac/ |
D | ScrollbarThemeMac.mm | 510 …// The Aqua scrollbar is buggy when rotated and scaled. We will just draw into a bitmap if we det…
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