/external/quake/quake/src/QW/client/ |
D | d_fill.c | 32 int rx, ry, rwidth, rheight; in D_FillRect() local 37 ry = rect->y; in D_FillRect() 46 if (ry < 0) in D_FillRect() 48 rheight += ry; in D_FillRect() 49 ry = 0; in D_FillRect() 53 if (ry+rheight > vid.height) in D_FillRect() 59 dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx); in D_FillRect() 70 for (ry=0 ; ry<rheight ; ry++) in D_FillRect() 80 for (ry=0 ; ry<rheight ; ry++) in D_FillRect()
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/external/quake/quake/src/WinQuake/ |
D | d_fill.cpp | 32 int rx, ry, rwidth, rheight; in D_FillRect() local 37 ry = rect->y; in D_FillRect() 46 if (ry < 0) in D_FillRect() 48 rheight += ry; in D_FillRect() 49 ry = 0; in D_FillRect() 53 if (ry+rheight > vid.height) in D_FillRect() 59 dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx); in D_FillRect() 70 for (ry=0 ; ry<rheight ; ry++) in D_FillRect() 80 for (ry=0 ; ry<rheight ; ry++) in D_FillRect()
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/external/skia/src/effects/ |
D | SkBlurMask.cpp | 108 static void kernel_clamped(uint8_t dst[], int rx, int ry, const uint32_t sum[], in kernel_clamped() argument 112 uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1)); in kernel_clamped() 117 int dh = sh + 2*ry; in kernel_clamped() 119 int prev_y = -2*ry; in kernel_clamped() 169 static void apply_kernel(uint8_t dst[], int rx, int ry, const uint32_t sum[], in apply_kernel() argument 172 kernel_clamped(dst, rx, ry, sum, sw, sh); in apply_kernel() 176 uint32_t scale = (1 << 24) / ((2*rx + 1)*(2*ry + 1)); in apply_kernel() 181 int dh = sh + 2*ry; in apply_kernel() 183 int prev_y = -2*ry; in apply_kernel() 268 static void kernel_interp_clamped(uint8_t dst[], int rx, int ry, in kernel_interp_clamped() argument [all …]
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D | SkRectShape.cpp | 37 void SkRectShape::setRRect(const SkRect& bounds, SkScalar rx, SkScalar ry) { in setRRect() argument 41 if (ry < 0) { in setRRect() 42 ry = 0; in setRRect() 46 fRadii.set(rx, ry); in setRRect()
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/external/skia/src/svg/ |
D | SkSVGEllipse.cpp | 19 SVG_ATTRIBUTE(ry) 27 SkScalar cx, cy, rx, ry; in DEFINE_SVG_INFO() local 31 SkParse::FindScalar(f_ry.c_str(), &ry); in DEFINE_SVG_INFO() 34 top = cy - ry; in DEFINE_SVG_INFO() 36 bottom = cy + ry; in DEFINE_SVG_INFO()
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/external/webkit/Source/WebCore/svg/ |
D | SVGPathParser.cpp | 241 float ry; in parseArcToSegment() local 246 if (!m_source->parseArcToSegment(rx, ry, angle, largeArc, sweep, targetPoint)) in parseArcToSegment() 252 ry = fabsf(ry); in parseArcToSegment() 253 if (!rx || !ry) { in parseArcToSegment() 270 return decomposeArcToCubic(angle, rx, ry, point1, targetPoint, largeArc, sweep); in parseArcToSegment() 272 m_consumer->arcTo(rx, ry, angle, largeArc, sweep, targetPoint, m_mode); in parseArcToSegment() 404 bool SVGPathParser::decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatP… in decomposeArcToCubic() argument 414 float squareRy = ry * ry; in decomposeArcToCubic() 423 ry *= sqrtf(radiiScale); in decomposeArcToCubic() 427 pointTransform.scale(1 / rx, 1 / ry); in decomposeArcToCubic() [all …]
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D | SVGPathByteStreamSource.cpp | 103 bool SVGPathByteStreamSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc,… in parseArcToSegment() argument 106 ry = readFloat(); in parseArcToSegment()
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D | SVGEllipseElement.cpp | 39 DEFINE_ANIMATED_LENGTH(SVGEllipseElement, SVGNames::ryAttr, Ry, ry) in DEFINE_ANIMATED_LENGTH() 164 float radiusY = ry().value(this); in toPathData() 176 || ry().isRelative(); in selfHasRelativeLengths()
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D | SVGRectElement.cpp | 40 DEFINE_ANIMATED_LENGTH(SVGRectElement, SVGNames::ryAttr, Ry, ry) in DEFINE_ANIMATED_LENGTH() 198 float ryValue = ry().value(this); in toPathData() 217 || ry().isRelative(); in selfHasRelativeLengths()
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D | SVGPathSegListSource.cpp | 138 bool SVGPathSegListSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bo… in parseArcToSegment() argument 144 ry = arcTo->r2(); in parseArcToSegment()
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/external/icu4c/data/curr/ |
D | rn.txt | 28 "Idinari ry'iribahireyini", 32 "Ifaranga ry'Uburundi", 48 "Ifaranga ry'Ubusuwisi", 104 "Iyeni ry'Ubuyapani", 160 "Ifaranga ry'u Rwanda", 204 "Ishilingi ry'Ubugande", 208 "Idolari ry'abanyamerika",
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D | cs.txt | 1171 few{"bosenské nové dináry (1994-1997)"} 1206 few{"bahrajnské dináry"} 1381 few{"alžírské dináry"} 1516 few{"chorvatské dináry"} 1566 few{"irácké dináry"} 1596 few{"jordánské dináry"} 1636 few{"kuvajtské dináry"} 1711 few{"libyjské dináry"} 1716 few{"marocké dináry"} 1741 few{"makedonské denáry"} [all …]
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/external/opencv/cv/src/ |
D | cvcalcimagehomography.cpp | 61 CvMat ry = cvMat( 1, 3, CV_32F, _ry ); in cvCalcImageHomography() local 93 cvCrossProduct( &rz, &rx, &ry ); in cvCalcImageHomography() 94 cvScale( &ry, &ry, 1./cvNorm( &ry, 0, CV_L2 ) ); in cvCalcImageHomography()
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D | cvcalibration.cpp | 531 double rx, ry, rz, theta; in cvRodrigues2() local 543 ry = src->data.fl[step]; in cvRodrigues2() 549 ry = src->data.db[step]; in cvRodrigues2() 552 theta = sqrt(rx*rx + ry*ry + rz*rz); in cvRodrigues2() 574 rx *= itheta; ry *= itheta; rz *= itheta; in cvRodrigues2() 576 double rrt[] = { rx*rx, rx*ry, rx*rz, rx*ry, ry*ry, ry*rz, rx*rz, ry*rz, rz*rz }; in cvRodrigues2() 577 double _r_x_[] = { 0, -rz, ry, rz, 0, -rx, -ry, rx, 0 }; in cvRodrigues2() 590 double drrt[] = { rx+rx, ry, rz, ry, 0, 0, rz, 0, 0, in cvRodrigues2() 591 0, rx, 0, rx, ry+ry, rz, 0, rz, 0, in cvRodrigues2() 592 0, 0, rx, 0, 0, ry, rx, ry, rz+rz }; in cvRodrigues2() [all …]
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D | cvsubdivision2d.cpp | 524 float ry = (float) rect.y; in cvInitSubdivDelaunay2D() local 540 subdiv->topleft = cvPoint2D32f( rx, ry ); in cvInitSubdivDelaunay2D() 541 subdiv->bottomright = cvPoint2D32f( rx + rect.width, ry + rect.height ); in cvInitSubdivDelaunay2D() 543 ppA = cvPoint2D32f( rx + big_coord, ry ); in cvInitSubdivDelaunay2D() 544 ppB = cvPoint2D32f( rx, ry + big_coord ); in cvInitSubdivDelaunay2D() 545 ppC = cvPoint2D32f( rx - big_coord, ry - big_coord ); in cvInitSubdivDelaunay2D()
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/external/skia/src/core/ |
D | SkPath.cpp | 592 void SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, in addRoundRect() argument 604 bool skip_vert = ry >= halfH; in addRoundRect() 616 ry = halfH; in addRoundRect() 620 SkScalar sy = SkScalarMul(ry, CUBIC_ARC_FACTOR); in addRoundRect() 629 rect.fLeft, rect.fTop + ry - sy, in addRoundRect() 630 rect.fLeft, rect.fTop + ry); // top-left in addRoundRect() 632 this->lineTo(rect.fLeft, rect.fBottom - ry); // left in addRoundRect() 634 this->cubicTo(rect.fLeft, rect.fBottom - ry + sy, in addRoundRect() 641 rect.fRight, rect.fBottom - ry + sy, in addRoundRect() 642 rect.fRight, rect.fBottom - ry); // bot-right in addRoundRect() [all …]
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D | SkScan_Antihair.cpp | 775 SkScalar ry = SkScalarHalf(strokeSize.fY); in AntiFrameRect() local 779 FDot8 T = SkScalarToFDot8(r.fTop - ry); in AntiFrameRect() 781 FDot8 B = SkScalarToFDot8(r.fBottom + ry); in AntiFrameRect() 806 ry = strokeSize.fY - ry; in AntiFrameRect() 809 T = SkScalarToFDot8(r.fTop + ry); in AntiFrameRect() 811 B = SkScalarToFDot8(r.fBottom - ry); in AntiFrameRect()
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/external/skia/src/animator/ |
D | SkDrawRectangle.cpp | 119 SK_MEMBER(ry, Float), 126 SkRoundRect::SkRoundRect() : rx(0), ry(0) { in SkRoundRect() 131 maker.fCanvas->drawRoundRect(fRect, rx, ry, *maker.fPaint); in draw() 140 SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry)); in dump()
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D | SkPathParts.cpp | 281 SK_MEMBER(ry, Float) 288 SkAddRoundRect::SkAddRoundRect() : rx(0), ry(0) { in SkAddRoundRect() 292 fPath->fPath.addRoundRect(fRect, rx, ry, (SkPath::Direction) direction); in add()
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
D | AbstractHeightMap.java | 467 for (int ry = -radius; ry <= radius; ry++) { in smooth() 471 if (y+ry < 0 || y+ry >= size) { in smooth() 475 neighAverage += heightData[(x+rx) + (y+ry) * size]; in smooth()
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
D | PDFDocumentImage.cpp | 109 CGPoint ry = CGPointMake(-height * sina, height * cosa); in adjustCTM() local 113 …(context->platformContext(), floorf(-min(zero, min(rx.x, ry.x))), floorf(-min(zero, min(rx.y, ry.y… in adjustCTM()
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/external/skia/samplecode/ |
D | SampleDraw.cpp | 191 SkScalar ry = fRect.height() / 5; in onDraw() local 192 if (rx < ry) { in onDraw() 193 ry = rx; in onDraw() 195 rx = ry; in onDraw() 197 canvas->drawRoundRect(fRect, rx, ry, fPaint); in onDraw()
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/external/qemu/android/skin/ |
D | trackball.c | 322 double ry = y0/radius; in trackball_init() local 323 double rz = sqrt( 1.0 - rx*rx - ry*ry ); in trackball_init() 330 coord->f[1] = FIX16_FROM_FLOAT(ry); in trackball_init() 342 double ly = LIGHT_Y - ry; in trackball_init() 345 double cosphi = lir*(lx*rx + ly*ry + lz*rz); in trackball_init()
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
D | SkeletonControl.java | 351 float rx = 0, ry = 0, rz = 0, rnx = 0, rny = 0, rnz = 0; in applySkinning() local 358 ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight; in applySkinning() 372 posBuf[idxPositions++] = ry; in applySkinning() 473 float rx = 0, ry = 0, rz = 0, rnx = 0, rny = 0, rnz = 0, rtx = 0, rty = 0, rtz = 0; in applySkinningTangents() local 480 ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight; in applySkinningTangents() 499 posBuf[idxPositions++] = ry; in applySkinningTangents()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | TextureGeneratorDistnoise.java | 131 float ry = abstractNoiseFunc1.execute(x, y, z) * distortion; in musgraveVariableLunacrityNoise() local 133 return abstractNoiseFunc2.executeSigned(x + rx, y + ry, z + rz); //distorted-domain noise in musgraveVariableLunacrityNoise()
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