Searched refs:server_sockets_ (Results 1 – 2 of 2) sorted by relevance
109 while (!server_sockets_.empty()) { in ~RelayServer()110 talk_base::AsyncSocket* socket = server_sockets_.begin()->first; in ~RelayServer()111 server_sockets_.erase(server_sockets_.begin()->first); in ~RelayServer()148 ASSERT(server_sockets_.end() == in AddInternalServerSocket()149 server_sockets_.find(socket)); in AddInternalServerSocket()150 server_sockets_[socket] = proto; in AddInternalServerSocket()156 ServerSocketMap::iterator iter = server_sockets_.find(socket); in RemoveInternalServerSocket()157 ASSERT(iter != server_sockets_.end()); in RemoveInternalServerSocket()158 server_sockets_.erase(iter); in RemoveInternalServerSocket()189 ServerSocketMap::iterator iter = server_sockets_.find(socket); in OnReadEvent()[all …]
99 ServerSocketMap server_sockets_; variable