Searched refs:setLooping (Results 1 – 10 of 10) sorted by relevance
47 audio_gun.setLooping(false); in initAudio()53 audio_nature.setLooping(true); // activate continuous playing in initAudio()
161 audioNode.setLooping(true); in setLoopMode()163 audioNode.setLooping(false); in setLoopMode()
58 audioSource.setLooping(false); in simpleInitApp()
68 ufo.setLooping(true); in simpleInitApp()
25 nature.setLooping(true); in simpleInitApp()
75 void setLooping(bool looping) { m_isLooping = looping; } in setLooping() function
373 public void setLooping(boolean loop) { in setLooping() method in AudioNode
393 mp.setLooping(src.isLooping()); in playSource()
141 waves.setLooping(true); in simpleInitApp()
19889 (WebCore::AudioBufferSourceNode::setLooping):