Searched refs:setVertexSourceToArray (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/ |
D | GrTesselatedPathRenderer.cpp | 481 target->setVertexSourceToArray(layout, base, count); in onDrawPath() 491 target->setVertexSourceToArray(layout, &base[i], size); in onDrawPath() 498 target->setVertexSourceToArray(layout, base, count); in onDrawPath() 579 target->setVertexSourceToArray(layout, &tri_verts[0], 3); in onDrawPath() 592 target->setVertexSourceToArray(layout, vertices.begin(), vertices.count()); in onDrawPath()
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D | GrDrawTarget.h | 383 void setVertexSourceToArray(GrVertexLayout vertexLayout,
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D | GrDrawTarget.cpp | 629 void GrDrawTarget::setVertexSourceToArray(GrVertexLayout vertexLayout, in setVertexSourceToArray() function in GrDrawTarget
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D | GrContext.cpp | 1173 target->setVertexSourceToArray(layout, positions, vertexCount); in drawVertices()
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