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Searched refs:setViewMatrix (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/
DGrDrawState.h341 void setViewMatrix(const GrMatrix& m) { fViewMatrix = m; } in setViewMatrix() function
416 fDrawState->setViewMatrix(fSavedMatrix); in set()
420 ds->setViewMatrix(newMatrix); in set()
426 fDrawState->setViewMatrix(fSavedMatrix); in set()
DGrDefaultPathRenderer.cpp494 drawState->setViewMatrix(GrMatrix::I()); in internalDrawPath()
DGrDrawTarget.cpp1130 drawState->setViewMatrix(GrMatrix::I()); in AutoDeviceCoordDraw()
1135 drawState->setViewMatrix(fViewMatrix); in ~AutoDeviceCoordDraw()
DGrAAConvexPathRenderer.cpp445 drawState->setViewMatrix(GrMatrix::I()); in onDrawPath()
DGrAAHairLinePathRenderer.cpp619 drawState->setViewMatrix(GrMatrix::I()); in onDrawPath()
DGrGpu.cpp597 drawState->setViewMatrix(GrMatrix::I()); in setupClipAndFlushState()
DGrContext.cpp1782 drawState->setViewMatrix(matrix); in internalWriteRenderTargetPixels()
1915 fGpu->drawState()->setViewMatrix(m); in setMatrix()
/external/skia/src/gpu/gl/
DGrGpuGLShaders.cpp347 fHWDrawState.setViewMatrix(matrix); in recordHWViewMatrix()
751 fHWDrawState.setViewMatrix(GrMatrix::InvalidMatrix()); in flushGraphicsState()
DGrGpuGL.cpp440 fHWDrawState.setViewMatrix(GrMatrix::InvalidMatrix()); in onResetContext()