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Searched refs:sinA2 (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/transforms/
DTransformationMatrix.cpp656 double sinA2 = sinA * sinA; in rotate3d() local
679 mat.m_matrix[1][1] = 1.0f - 2.0f * sinA2; in rotate3d()
683 mat.m_matrix[2][2] = 1.0f - 2.0f * sinA2; in rotate3d()
688 mat.m_matrix[0][0] = 1.0f - 2.0f * sinA2; in rotate3d()
696 mat.m_matrix[2][2] = 1.0f - 2.0f * sinA2; in rotate3d()
701 mat.m_matrix[0][0] = 1.0f - 2.0f * sinA2; in rotate3d()
705 mat.m_matrix[1][1] = 1.0f - 2.0f * sinA2; in rotate3d()
718 mat.m_matrix[0][0] = 1.0f - 2.0f * (y2 + z2) * sinA2; in rotate3d()
719 mat.m_matrix[0][1] = 2.0f * (x * y * sinA2 + z * sinA * cosA); in rotate3d()
720 mat.m_matrix[0][2] = 2.0f * (x * z * sinA2 - y * sinA * cosA); in rotate3d()
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