/external/skia/bench/ |
D | bench_util.py | 134 self.slope = B 144 str(self.slope), 153 slope = self.slope 160 if slope < 0: 161 lower_left_y = slope*regr_start + intercept - error 162 upper_right_y = slope*regr_end + intercept + error 165 elif slope > 0: 166 upper_left_y = slope*regr_start + intercept + error 167 lower_right_y = slope*regr_end + intercept - error
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D | bench_graph_svg.py | 707 slope = regression.slope 716 print '%s,%s' % (str(cx(min_x)), str(cy(slope*min_x + intercept))), 717 print '%s,%s' % (str(cx(max_x)), str(cy(slope*max_x + intercept))),
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/external/skia/src/core/ |
D | SkScan_Antihair.cpp | 204 SkFixed slope, SkBlitter*, int); 233 SkFixed fstart, slope; in do_anti_hairline() local 246 slope = 0; in do_anti_hairline() 249 slope = fastfixdiv(y1 - y0, x1 - x0); in do_anti_hairline() 250 SkASSERT(slope >= -SK_Fixed1 && slope <= SK_Fixed1); in do_anti_hairline() 251 fstart += (slope * (32 - (x0 & 63)) + 32) >> 6; in do_anti_hairline() 270 fstart += slope * (clip->fLeft - istart); in do_anti_hairline() 284 if (slope >= 0) { // T2B in do_anti_hairline() 286 bottom = SkFixedCeil(fstart + (istop - istart - 1) * slope + SK_FixedHalf); in do_anti_hairline() 289 top = SkFixedFloor(fstart + (istop - istart - 1) * slope - SK_FixedHalf); in do_anti_hairline() [all …]
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D | SkEdge.cpp | 68 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); in setLine() local 70 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 in setLine() 71 fDX = slope; in setLine() 108 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); in updateLine() local 110 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 in updateLine() 111 fDX = slope; in updateLine()
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D | SkScan_Hairline.cpp | 98 SkFixed slope = SkFixedDiv(dy, dx); in HairLineRgn() local 99 SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); in HairLineRgn() 101 horiline(ix0, ix1, startY, slope, blitter); in HairLineRgn() 113 SkFixed slope = SkFixedDiv(dx, dy); in HairLineRgn() local 114 SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); in HairLineRgn() 116 vertline(iy0, iy1, startX, slope, blitter); in HairLineRgn()
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D | SkGeometry.cpp | 60 SkScalar slope = SkScalarDiv(delta_y, delta_x); in SkXRayCrossesLine() local 61 SkScalar b = pts[0].fY - SkScalarMul(slope, pts[0].fX); in SkXRayCrossesLine() 63 SkScalar x = SkScalarDiv(pt.fY - b, slope); in SkXRayCrossesLine()
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/external/quake/quake/src/WinQuake/ |
D | d_sprite.cpp | 204 float du, dv, vtop, vbottom, slope; in D_SpriteScanLeftEdge() local 229 slope = du / dv; in D_SpriteScanLeftEdge() 230 u_step = (int)(slope * 0x10000); in D_SpriteScanLeftEdge() 232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) + in D_SpriteScanLeftEdge() 266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; in D_SpriteScanRightEdge() local 309 slope = du / dv; in D_SpriteScanRightEdge() 310 u_step = (int)(slope * 0x10000); in D_SpriteScanRightEdge() 312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) + in D_SpriteScanRightEdge()
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/external/quake/quake/src/QW/client/ |
D | d_sprite.c | 204 float du, dv, vtop, vbottom, slope; in D_SpriteScanLeftEdge() local 229 slope = du / dv; in D_SpriteScanLeftEdge() 230 u_step = (int)(slope * 0x10000); in D_SpriteScanLeftEdge() 232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) + in D_SpriteScanLeftEdge() 266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; in D_SpriteScanRightEdge() local 309 slope = du / dv; in D_SpriteScanRightEdge() 310 u_step = (int)(slope * 0x10000); in D_SpriteScanRightEdge() 312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) + in D_SpriteScanRightEdge()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | FloatPoint.cpp | 83 float slope = (p2.y() - p1.y()) / (p2.x() - p1.x()); in findSlope() local 84 c = p1.y() - slope * p1.x(); in findSlope() 85 return slope; in findSlope()
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D | Path.cpp | 74 float slope = atan2f(change.height(), change.width()); in pathLengthApplierFunction() local 78 traversalState.m_current.move(offset * cosf(slope), offset * sinf(slope)); in pathLengthApplierFunction() 80 traversalState.m_normalAngle = rad2deg(slope); in pathLengthApplierFunction()
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
D | FEComponentTransfer.h | 45 , slope(0) in ComponentTransferFunction() 55 float slope; member
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D | FEComponentTransfer.cpp | 136 double val = transferFunction.slope * i + 255 * transferFunction.intercept; in linear() 219 << "\" slope=\"" << function.slope in operator <<()
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/external/webkit/Source/WebCore/svg/ |
D | SVGComponentTransferFunctionElement.cpp | 36 DEFINE_ANIMATED_NUMBER(SVGComponentTransferFunctionElement, SVGNames::slopeAttr, Slope, slope) in DEFINE_ANIMATED_ENUMERATION() 148 func.slope = slope(); in transferFunction()
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D | SVGComponentTransferFunctionElement.h | 49 DECLARE_ANIMATED_NUMBER(Slope, slope)
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D | SVGComponentTransferFunctionElement.idl | 42 readonly attribute SVGAnimatedNumber slope;
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D | svgattrs.in | 181 slope
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/external/esd/include/ |
D | audiofile.h | 519 double slope, double intercept, double minClip, double maxClip); 521 double *slope, double *intercept, double *minClip, double *maxClip); 525 double slope, double intercept, double minClip, double maxClip); 529 double slope, double intercept, double minClip, double maxClip); 531 double *slope, double *intercept, double *minClip, double *maxClip);
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/external/opencv/cxcore/src/ |
D | cxdrawing.cpp | 301 int slope; in icvLineAA() local 352 slope = (y_step >> (XY_SHIFT - 5)) & 0x3f; in icvLineAA() 353 slope ^= (y_step < 0 ? 0x3f : 0); in icvLineAA() 376 slope = (x_step >> (XY_SHIFT - 5)) & 0x3f; in icvLineAA() 377 slope ^= (x_step < 0 ? 0x3f : 0); in icvLineAA() 384 slope = (slope & 0x20) ? 0x100 : icvSlopeCorrTable[slope]; in icvLineAA() 388 int t0 = slope << 7; in icvLineAA() 389 int t1 = ((0x78 - i) | 4) * slope; in icvLineAA() 390 int t2 = (j | 4) * slope; in icvLineAA() 393 ep_table[8] = slope; in icvLineAA() [all …]
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/external/svox/pico/compat/src/com/android/tts/compat/ |
D | SynthProxy.java | 160 float attenuationInDb, float freqInHz, float slope); in native_setLowShelf() argument
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | LoopBlinnMathUtils.cpp | 541 float slope = deltaY / deltaX; in xRayCrossesLine() local 542 float b = pts[0].y() - slope * pts[0].x(); in xRayCrossesLine() 544 float x = (xRay.y() - b) / slope; in xRayCrossesLine()
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/external/webkit/Source/WebCore/css/ |
D | CSSGradientValue.cpp | 499 float slope = tan(deg2rad(angleDeg)); in endPointsFromAngle() local 503 float perpendicularSlope = -1 / slope; in endPointsFromAngle() 520 float endX = c / (slope - perpendicularSlope); in endPointsFromAngle()
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/external/svox/pico/compat/jni/ |
D | com_android_tts_compat_SynthProxy.cpp | 313 jfloat filterGain, jfloat attenuationInDb, jfloat freqInHz, jfloat slope) in com_android_tts_compat_SynthProxy_setLowShelf() argument 319 fFilterShelfSlope = slope; in com_android_tts_compat_SynthProxy_setLowShelf()
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/external/chromium/chrome/browser/ui/cocoa/tabs/ |
D | tab_strip_view.mm | 82 // This is a slope, i.e., (arrow tip height)/(0.5 * arrow tip width).
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/external/webkit/Tools/iExploder/iexploder-1.7.2/src/html-attrs/ |
D | mozilla | 558 slope
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/external/quake/quake/src/WinQuake/data/ |
D | MANUAL.TXT | 162 you're moving forward, and you jump higher if you're moving up a slope at
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