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/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java691 float spotAngleCos = sl.getPackedAngleCos(); in updateLightListUniforms() local
694 … lightDir.setVector4InArray(dir2.getX(), dir2.getY(), dir2.getZ(), spotAngleCos, lightIndex); in updateLightListUniforms() local
780 float spotAngleCos = sl.getPackedAngleCos(); in renderMultipassLighting() local
790 … tmpLightDirection.set(tmpVec.getX(), tmpVec.getY(), tmpVec.getZ(), spotAngleCos); in renderMultipassLighting() local