/external/webkit/Source/WebCore/css/ |
D | ShadowValue.h | 38 PassRefPtr<CSSPrimitiveValue> spread, in create() argument 42 return adoptRef(new ShadowValue(x, y, blur, spread, style, color)); in create() 50 RefPtr<CSSPrimitiveValue> spread; variable 58 PassRefPtr<CSSPrimitiveValue> spread,
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D | ShadowValue.cpp | 38 , spread(_spread) in ShadowValue() 65 if (spread) { in cssText() 68 text += spread->cssText(); in cssText()
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D | SVGCSSStyleSelector.cpp | 569 ASSERT(!item->spread); in applySVGProperty()
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D | CSSComputedStyleDeclaration.cpp | 673 …<CSSPrimitiveValue> spread = propertyID == CSSPropertyTextShadow ? PassRefPtr<CSSPrimitiveValue>()… in valueForShadow() local 676 …list->prepend(ShadowValue::create(x.release(), y.release(), blur.release(), spread.release(), styl… in valueForShadow()
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D | CSSParser.cpp | 4534 if (x || y || blur || spread || color || style) { in commitValue() 4539 …values->append(ShadowValue::create(x.release(), y.release(), blur.release(), spread.release(), sty… in commitValue() 4546 spread = 0; in commitValue() 4582 spread = val.release(); in commitLength() 4621 RefPtr<CSSPrimitiveValue> spread; member
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D | CSSStyleSelector.cpp | 5163 …int spread = item->spread ? item->spread->computeLengthInt(style(), m_rootElementStyle, zoomFactor… in applyProperty() local 5168 …ShadowData* shadowData = new ShadowData(x, y, blur, spread, shadowStyle, id == CSSPropertyWebkitBo… in applyProperty()
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/external/webkit/Source/WebCore/rendering/style/ |
D | ShadowData.h | 53 …ShadowData(int x, int y, int blur, int spread, ShadowStyle style, bool isWebkitBoxShadow, const Co… in ShadowData() argument 57 , m_spread(spread) in ShadowData() 77 int spread() const { return m_spread; } in spread() function
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D | ShadowData.cpp | 62 int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize; in calculateShadowExtent()
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D | RenderStyle.cpp | 733 ASSERT(!val || (!val->spread() && val->style() == Normal)); in setTextShadow() 1043 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowExtent() 1060 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowHorizontalExtent() 1075 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowVerticalExtent()
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/external/iptables/extensions/ |
D | libxt_cpu.man | 5 multiqueue NICs to spread network traffic on different queues.
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/external/guava/guava/src/com/google/common/base/ |
D | CharMatcher.java | 873 int spread = 1; 885 chars[pos - spread] = chars[pos]; 888 spread++; 890 return new String(chars, 0, pos - spread);
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/external/srec/srec/cfront/ |
D | spec_anl.c | 322 int create_spectrum_filter(front_freq *freqobj, int *freq, int *spread) in create_spectrum_filter() argument 337 …lo = (((freq[ii] - spread[ii]) * 2 * freqobj->fft.size) + freqobj->samplerate / 2) / freqobj->samp… in create_spectrum_filter() 338 …hi = (((freq[ii] + spread[ii]) * 2 * freqobj->fft.size) + freqobj->samplerate / 2) / freqobj->samp… in create_spectrum_filter()
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/external/aac/libSBRenc/include/ |
D | sbr_encoder.h | 181 INT spread; /*!< Flag: usage of SBR spread. */ member
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/external/srec/srec/include/ |
D | front.h | 257 int create_spectrum_filter(front_freq *freqobj, int *freq, int *spread);
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/external/chromium/net/data/filter_unittests/ |
D | google.txt | 5 …ine search that took root in a Stanford University dorm room and quickly spread to information see…
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/external/dropbear/libtomcrypt/notes/ |
D | tech0004.txt | 36 is spread [round robin] in all of the pools.
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | ScheduleDAGRRList.cpp | 2608 int spread = (int)left->getDepth() - (int)right->getDepth(); in operator ()() local 2609 if (std::abs(spread) > MaxReorderWindow) { in operator ()() 2618 int spread = (int)left->getHeight() - (int)right->getHeight(); in operator ()() local 2619 if (std::abs(spread) > MaxReorderWindow) in operator ()()
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/external/webkit/Source/WebCore/page/animation/ |
D | AnimationBase.cpp | 151 blendFunc(anim, from->spread(), to->spread(), progress), in blendFunc()
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/external/aac/libSBRenc/src/ |
D | sbr_encoder.cpp | 487 config->spread = 1 ; in FDKsbrEnc_InitializeSbrDefaults() 1276 params->spread, in initEnvChannel()
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/external/webkit/Source/WebCore/platform/mac/ |
D | ClipboardMac.mm | 414 // layers spread out all over the place.
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/external/quake/quake/src/QW/progs/ |
D | weapons.qc | 265 void(float shotcount, vector dir, vector spread) FireBullets =
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
D | BaseRecognizer.as | 179 * generation within one method rather than spread among all of the
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
D | ANTLRBaseRecognizer.m | 331 * generation within one method rather than spread among all of the
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/external/openssh/ |
D | sshd_config.0 | 26 whitespace or spread across multiple AcceptEnv directives. Be
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/external/webkit/Source/WebCore/rendering/ |
D | RenderBoxModelObject.cpp | 2084 int shadowSpread = shadow->spread(); in paintBoxShadow()
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