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Searched refs:strikeThru (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkDrawPaint.cpp49 SK_MEMBER(strikeThru, Boolean),
71 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1), in SkDrawPaint()
243 if (strikeThru != -1) in setupPaint()
244 paint->setStrikeThruText(SkToBool(strikeThru)); in setupPaint()
DSkDrawPaint.h53 SkBool strikeThru; variable
DSkAnimateSchema.xsd1976 <!-- @attribute strikeThru StrikeThru adds a line through the middle of drawn text. -->
1977 <xs:attribute name="strikeThru" type="Sk:Boolean"/>