Searched refs:toT (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/transforms/ |
D | MatrixTransformOperation.cpp | 39 TransformationMatrix toT(m_a, m_b, m_c, m_d, m_e, m_f); in blend() local 46 std::swap(fromT, toT); in blend() 48 toT.blend(fromT, progress); in blend() 49 return MatrixTransformOperation::create(toT.a(), toT.b(), toT.c(), toT.d(), toT.e(), toT.f()); in blend()
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D | Matrix3DTransformOperation.cpp | 43 TransformationMatrix toT; in blend() local 47 apply(toT, size); in blend() 50 std::swap(fromT, toT); in blend() 52 toT.blend(fromT, progress); in blend() 53 return Matrix3DTransformOperation::create(toT); in blend()
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D | PerspectiveTransformOperation.cpp | 51 TransformationMatrix toT; in blend() local 53 toT.applyPerspective(toP.calcFloatValue(1)); in blend() 54 toT.blend(fromT, progress); in blend() 56 toT.decompose(decomp); in blend()
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D | RotateTransformOperation.cpp | 57 TransformationMatrix toT; in blend() local 63 toT.rotate3d((float)(toOp ? toOp->m_x : 0), in blend() 69 toT.blend(fromT, progress); in blend() 73 toT.decompose(decomp); in blend()
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/external/webkit/Source/WebCore/page/animation/ |
D | AnimationBase.cpp | 184 TransformationMatrix toT; in blendFunc() local 186 to.apply(size, toT); in blendFunc() 188 toT.blend(fromT, progress); in blendFunc() 191 result.operations().append(Matrix3DTransformOperation::create(toT)); in blendFunc()
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