Searched refs:updatePositionSynchronously (Results 1 – 4 of 4) sorted by relevance
/external/webkit/Source/WebCore/platform/ |
D | ScrollView.h | 330 … void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously); 406 …atformSetScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
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D | ScrollView.cpp | 1285 …setScrollOrigin(const IntPoint& origin, bool updatePositionAtAll, bool updatePositionSynchronously) in wheelEvent() argument 1293 platformSetScrollOrigin(origin, updatePositionAtAll, updatePositionSynchronously); in wheelEvent() 1298 if (updatePositionAtAll && updatePositionSynchronously) in wheelEvent() 1332 …latformSetScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously) in wheelEvent() argument
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/external/webkit/Source/WebCore/platform/mac/ |
D | ScrollViewMac.mm | 206 …SetScrollOrigin(const IntPoint& origin, bool updatePositionAtAll, bool updatePositionSynchronously) 209 …rollOrigin:origin updatePositionAtAll:updatePositionAtAll immediately:updatePositionSynchronously];
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/external/webkit/Source/WebKit/mac/WebView/ |
D | WebDynamicScrollBarsView.mm | 573 …lOrigin updatePositionAtAll:(BOOL)updatePositionAtAll immediately:(BOOL)updatePositionSynchronously 590 …if (updatePositionAtAll && updatePositionSynchronously) // Otherwise we'll just let the snap happe…
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