/external/quake/quake/src/QW/client/ |
D | gl_warp.c | 130 s = DotProduct (verts, warpface->texinfo->vecs[0]); in SubdividePolygon() 131 t = DotProduct (verts, warpface->texinfo->vecs[1]); in SubdividePolygon() 720 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() argument 731 for (i=0 ; i<nump ; i++, vecs+=3) in DrawSkyPolygon() 733 VectorAdd(vecs, r_origin, v); in DrawSkyPolygon() 741 for (i=0, vp=vecs ; i<nump ; i++, vp+=3) in DrawSkyPolygon() 771 for (i=0 ; i<nump ; i++, vecs+=3) in DrawSkyPolygon() 775 dv = vecs[j - 1]; in DrawSkyPolygon() 777 dv = -vecs[-j - 1]; in DrawSkyPolygon() 781 s = -vecs[-j -1] / dv; in DrawSkyPolygon() [all …]
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D | r_light.c | 193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; in RecursiveLightPoint() 194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];; in RecursiveLightPoint()
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D | d_edge.c | 135 TransformVector (pface->texinfo->vecs[0], p_saxis); in D_CalcGradients() 136 TransformVector (pface->texinfo->vecs[1], p_taxis); in D_CalcGradients() 156 + pface->texinfo->vecs[0][3]*t; in D_CalcGradients() 159 + pface->texinfo->vecs[1][3]*t; in D_CalcGradients()
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D | gl_rlight.c | 321 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; in RecursiveLightPoint() 322 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];; in RecursiveLightPoint()
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D | gl_rsurf.c | 103 local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3]; in R_AddDynamicLights() 104 local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3]; in R_AddDynamicLights() 1521 s = DotProduct (vec, fa->texinfo->vecs[0]) + fa->texinfo->vecs[0][3]; in BuildSurfaceDisplayList() 1524 t = DotProduct (vec, fa->texinfo->vecs[1]) + fa->texinfo->vecs[1][3]; in BuildSurfaceDisplayList() 1534 s = DotProduct (vec, fa->texinfo->vecs[0]) + fa->texinfo->vecs[0][3]; in BuildSurfaceDisplayList() 1540 t = DotProduct (vec, fa->texinfo->vecs[1]) + fa->texinfo->vecs[1][3]; in BuildSurfaceDisplayList()
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D | r_surf.c | 98 local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3]; in R_AddDynamicLights() 99 local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3]; in R_AddDynamicLights()
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D | bspfile.h | 161 float vecs[2][4]; // [s/t][xyz offset] member
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D | gl_model.c | 657 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 658 len1 = Length (out->vecs[0]); in Mod_LoadTexinfo() 659 len2 = Length (out->vecs[1]); in Mod_LoadTexinfo() 728 val = v->position[0] * tex->vecs[j][0] + in CalcSurfaceExtents() 729 v->position[1] * tex->vecs[j][1] + in CalcSurfaceExtents() 730 v->position[2] * tex->vecs[j][2] + in CalcSurfaceExtents() 731 tex->vecs[j][3]; in CalcSurfaceExtents()
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D | model.c | 648 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 649 len1 = Length (out->vecs[0]); in Mod_LoadTexinfo() 650 len2 = Length (out->vecs[1]); in Mod_LoadTexinfo() 719 val = v->position[0] * tex->vecs[j][0] + in CalcSurfaceExtents() 720 v->position[1] * tex->vecs[j][1] + in CalcSurfaceExtents() 721 v->position[2] * tex->vecs[j][2] + in CalcSurfaceExtents() 722 tex->vecs[j][3]; in CalcSurfaceExtents()
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/external/quake/quake/src/WinQuake/ |
D | gl_warp.cpp | 130 s = DotProduct (verts, warpface->texinfo->vecs[0]); in SubdividePolygon() 131 t = DotProduct (verts, warpface->texinfo->vecs[1]); in SubdividePolygon() 769 void DrawSkyPolygon (int nump, vec3_t vecs) in DrawSkyPolygon() argument 780 for (i=0 ; i<nump ; i++, vecs+=3) in DrawSkyPolygon() 782 VectorAdd(vecs, r_origin, v); in DrawSkyPolygon() 790 for (i=0, vp=vecs ; i<nump ; i++, vp+=3) in DrawSkyPolygon() 820 for (i=0 ; i<nump ; i++, vecs+=3) in DrawSkyPolygon() 824 dv = vecs[j - 1]; in DrawSkyPolygon() 826 dv = -vecs[-j - 1]; in DrawSkyPolygon() 830 s = -vecs[-j -1] / dv; in DrawSkyPolygon() [all …]
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D | r_light.cpp | 193 s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]; in RecursiveLightPoint() 194 t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];; in RecursiveLightPoint()
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D | d_edge.cpp | 135 TransformVector (pface->texinfo->vecs[0], p_saxis); in D_CalcGradients() 136 TransformVector (pface->texinfo->vecs[1], p_taxis); in D_CalcGradients() 156 + pface->texinfo->vecs[0][3]*t; in D_CalcGradients() 159 + pface->texinfo->vecs[1][3]*t; in D_CalcGradients()
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D | gl_rlight.cpp | 324 s = (int) (DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3]); in RecursiveLightPoint() 325 t = (int) (DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3]); in RecursiveLightPoint()
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D | gl_rsurf.cpp | 103 local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3]; in R_AddDynamicLights() 104 local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3]; in R_AddDynamicLights() 1595 s = DotProduct (vec, fa->texinfo->vecs[0]) + fa->texinfo->vecs[0][3]; in BuildSurfaceDisplayList() 1598 t = DotProduct (vec, fa->texinfo->vecs[1]) + fa->texinfo->vecs[1][3]; in BuildSurfaceDisplayList() 1608 s = DotProduct (vec, fa->texinfo->vecs[0]) + fa->texinfo->vecs[0][3]; in BuildSurfaceDisplayList() 1614 t = DotProduct (vec, fa->texinfo->vecs[1]) + fa->texinfo->vecs[1][3]; in BuildSurfaceDisplayList()
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D | r_surf.cpp | 98 local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3]; in R_AddDynamicLights() 99 local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3]; in R_AddDynamicLights()
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D | gl_model.cpp | 657 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 658 len1 = Length (out->vecs[0]); in Mod_LoadTexinfo() 659 len2 = Length (out->vecs[1]); in Mod_LoadTexinfo() 728 val = v->position[0] * tex->vecs[j][0] + in CalcSurfaceExtents() 729 v->position[1] * tex->vecs[j][1] + in CalcSurfaceExtents() 730 v->position[2] * tex->vecs[j][2] + in CalcSurfaceExtents() 731 tex->vecs[j][3]; in CalcSurfaceExtents()
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D | model.cpp | 666 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 667 len1 = Length (out->vecs[0]); in Mod_LoadTexinfo() 668 len2 = Length (out->vecs[1]); in Mod_LoadTexinfo() 737 val = v->position[0] * tex->vecs[j][0] + in CalcSurfaceExtents() 738 v->position[1] * tex->vecs[j][1] + in CalcSurfaceExtents() 739 v->position[2] * tex->vecs[j][2] + in CalcSurfaceExtents() 740 tex->vecs[j][3]; in CalcSurfaceExtents()
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D | bspfile.h | 174 float vecs[2][4]; // [s/t][xyz offset] member
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/external/quake/quake/src/QW/server/ |
D | model.c | 588 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 589 len1 = Length (in->vecs[0]); in Mod_LoadTexinfo() 590 len2 = Length (in->vecs[1]); in Mod_LoadTexinfo() 593 out->vecs[0][j] = LittleFloat (in->vecs[0][j]); in Mod_LoadTexinfo() 594 out->vecs[1][j] = LittleFloat (in->vecs[1][j]); in Mod_LoadTexinfo() 596 len1 = Length (out->vecs[0]); in Mod_LoadTexinfo() 597 len2 = Length (out->vecs[1]); in Mod_LoadTexinfo() 656 val = v->position[0] * tex->vecs[j][0] + in CalcSurfaceExtents() 657 v->position[1] * tex->vecs[j][1] + in CalcSurfaceExtents() 658 v->position[2] * tex->vecs[j][2] + in CalcSurfaceExtents() [all …]
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/external/kernel-headers/original/linux/mtd/ |
D | mtd.h | 184 …int (*writev) (struct mtd_info *mtd, const struct kvec *vecs, unsigned long count, loff_t to, size… 233 int default_mtd_writev(struct mtd_info *mtd, const struct kvec *vecs, 236 int default_mtd_readv(struct mtd_info *mtd, struct kvec *vecs,
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/external/yaffs2/yaffs2/mtdemul/ |
D | nandemul2k.c | 294 static int nand_writev (struct mtd_info *mtd, const struct kvec *vecs, 297 static int nand_writev (struct mtd_info *mtd, const struct iovec *vecs, 519 static int nand_writev (struct mtd_info *mtd, const struct kvec *vecs, in nand_writev() argument 522 static int nand_writev (struct mtd_info *mtd, const struct iovec *vecs, in nand_writev()
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/external/opencv/ml/include/ |
D | ml.h | 343 typedef void (CvSVMKernel::*Calc)( int vec_count, int vec_size, const float** vecs, 351 … virtual void calc( int vcount, int n, const float** vecs, const float* another, float* results ); 356 virtual void calc_non_rbf_base( int vec_count, int vec_size, const float** vecs, 360 virtual void calc_linear( int vec_count, int vec_size, const float** vecs, 362 virtual void calc_rbf( int vec_count, int vec_size, const float** vecs, 364 virtual void calc_poly( int vec_count, int vec_size, const float** vecs, 366 virtual void calc_sigmoid( int vec_count, int vec_size, const float** vecs, 1226 virtual void calc_input_scale( const CvVectors* vecs, int flags ); 1227 virtual void calc_output_scale( const CvVectors* vecs, int flags );
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/external/skia/include/core/ |
D | SkMatrix.h | 427 void mapVectors(SkVector vecs[], int count) const { in mapVectors() argument 428 this->mapVectors(vecs, vecs, count); in mapVectors()
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/external/opencv/ml/src/ |
D | mlann_mlp.cpp | 566 void CvANN_MLP::calc_input_scale( const CvVectors* vecs, int flags ) in calc_input_scale() argument 571 int count = vecs->count; in calc_input_scale() 576 int type = vecs->type; in calc_input_scale() 587 const float* f = vecs->data.fl[i]; in calc_input_scale() 588 const double* d = vecs->data.db[i]; in calc_input_scale() 608 void CvANN_MLP::calc_output_scale( const CvVectors* vecs, int flags ) in calc_output_scale() argument 611 int type = vecs->type; in calc_output_scale() 618 int count = vecs->count; in calc_output_scale() 640 const float* f = vecs->data.fl[i]; in calc_output_scale() 641 const double* d = vecs->data.db[i]; in calc_output_scale()
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D | mlsvm.cpp | 231 void CvSVMKernel::calc_non_rbf_base( int vcount, int var_count, const float** vecs, in calc_non_rbf_base() argument 238 const float* sample = vecs[j]; in calc_non_rbf_base() 250 void CvSVMKernel::calc_linear( int vcount, int var_count, const float** vecs, in calc_linear() argument 253 calc_non_rbf_base( vcount, var_count, vecs, another, results, 1, 0 ); in calc_linear() 257 void CvSVMKernel::calc_poly( int vcount, int var_count, const float** vecs, in calc_poly() argument 261 calc_non_rbf_base( vcount, var_count, vecs, another, results, params->gamma, params->coef0 ); in calc_poly() 266 void CvSVMKernel::calc_sigmoid( int vcount, int var_count, const float** vecs, in calc_sigmoid() argument 270 calc_non_rbf_base( vcount, var_count, vecs, another, results, in calc_sigmoid() 285 void CvSVMKernel::calc_rbf( int vcount, int var_count, const float** vecs, in calc_rbf() argument 294 const float* sample = vecs[j]; in calc_rbf() [all …]
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