Home
last modified time | relevance | path

Searched refs:vid_mode (Results 1 – 22 of 22) sorted by relevance

/external/quake/quake/src/WinQuake/
Dvid_dos.cpp42 cvar_t vid_mode = {"vid_mode","0", false}; variable
92 Cvar_RegisterVariable (&vid_mode); in VID_Init()
121 vid_modenum = vid_mode.value; in VID_Init()
351 if (vid_mode.value != vid_realmode) in VID_Update()
353 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
Dvid_svgalib.cpp77 cvar_t vid_mode = {"vid_mode","5",false}; variable
572 Cvar_RegisterVariable (&vid_mode); in VID_Init()
784 if (vid_mode.value != current_mode) in VID_Update()
785 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
Dgl_vidlinux.cpp76 cvar_t vid_mode = {"vid_mode","5",false}; variable
617 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dgl_vidlinuxglx.cpp58 cvar_t vid_mode = {"vid_mode","0",false}; variable
743 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dvid_win.cpp65 cvar_t vid_mode = {"vid_mode","0", false}; variable
2064 Cvar_RegisterVariable (&vid_mode); in VID_Init()
2377 if ((int)vid_mode.value != vid_realmode) in VID_Update()
2379 VID_SetMode ((int)vid_mode.value, vid_curpal); in VID_Update()
Dgl_vidnt.cpp143 cvar_t vid_mode = {"vid_mode","0", false}; variable
1584 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dwqreadme.txt260 doing vid_describemodes, then using vid_mode to select a non-VGA
746 You can use vid_mode from the console to set any of these modes. So,
750 vid_mode 4. (You can make it the default by setting
757 stretched 400x300. Actually, though, vid_mode 2 (the 800x600 mode) is
759 you can change the characteristics of vid_mode 2:
852 effect on modes selected via the console variable vid_mode, and if
/external/grub/stage2/
Dboot.c299 int vid_mode; in load_image() local
303 vid_mode = LINUX_VID_MODE_NORMAL; in load_image()
305 vid_mode = LINUX_VID_MODE_EXTENDED; in load_image()
307 vid_mode = LINUX_VID_MODE_ASK; in load_image()
308 else if (safe_parse_maxint (&value, &vid_mode)) in load_image()
318 lh->vid_mode = vid_mode; in load_image()
Dshared.h399 unsigned short vid_mode; /* Video mode control */ member
/external/quake/quake/src/QW/
Dcmds.txt243 vid_mode
318 vid_mode
324 vid_mode
339 vid_mode
/external/quake/quake/src/QW/client/
Dvid_svgalib.c77 cvar_t vid_mode = {"vid_mode","5",false}; variable
575 Cvar_RegisterVariable (&vid_mode); in VID_Init()
797 if (vid_mode.value != current_mode) in VID_Update()
798 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
Dgl_vidlinux.c77 cvar_t vid_mode = {"vid_mode","5",false}; variable
566 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dgl_vidlinux_svga.c75 cvar_t vid_mode = {"vid_mode","5",false}; variable
604 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dgl_vidlinuxglx.c60 cvar_t vid_mode = {"vid_mode","0",false}; variable
608 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dgl_vidlinux_x11.c55 cvar_t vid_mode = {"vid_mode","0",false}; variable
659 Cvar_RegisterVariable (&vid_mode); in VID_Init()
Dvid_win.c69 cvar_t vid_mode = {"vid_mode","0", false}; variable
2103 Cvar_RegisterVariable (&vid_mode); in VID_Init()
2416 if ((int)vid_mode.value != vid_realmode) in VID_Update()
2418 VID_SetMode ((int)vid_mode.value, vid_curpal); in VID_Update()
Dgl_vidnt.c143 cvar_t vid_mode = {"vid_mode","0", false}; variable
1584 Cvar_RegisterVariable (&vid_mode); in VID_Init()
/external/quake/quake/src/WinQuake/docs/
Dreadme.squake20 vid_describemodes to list supported modes and the command vid_mode <number> to
/external/quake/quake/src/QW/docs/
Dqwcl-readme.txt259 doing vid_describemodes, then using vid_mode to select a non-VGA
733 You can use vid_mode from the console to set any of these modes. So,
737 vid_mode 4. (You can make it the default by setting
744 stretched 400x300. Actually, though, vid_mode 2 (the 800x600 mode) is
746 you can change the characteristics of vid_mode 2:
839 effect on modes selected via the console variable vid_mode, and if
Dreadme.qwcl68 the command vid_mode <number> to change modes.
/external/quake/quake/src/WinQuake/data/
DREADME.TXT37 vid_mode 1
42 vid_mode 1<enter>
DTECHINFO.TXT116 Type vid_mode <mode #> to set a mode, where <mode #> is the mode number
253 vid_mode<enter>
305 vid_mode <mode #>
947 available; those that make no sense (like vid_mode) are ommitted.
1696 vid_mode 10 // Sets Video Mode to mode 10 (360X480 resolution)