/external/quake/quake/src/WinQuake/ |
D | vid_dos.cpp | 42 cvar_t vid_mode = {"vid_mode","0", false}; variable 92 Cvar_RegisterVariable (&vid_mode); in VID_Init() 121 vid_modenum = vid_mode.value; in VID_Init() 351 if (vid_mode.value != vid_realmode) in VID_Update() 353 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
|
D | vid_svgalib.cpp | 77 cvar_t vid_mode = {"vid_mode","5",false}; variable 572 Cvar_RegisterVariable (&vid_mode); in VID_Init() 784 if (vid_mode.value != current_mode) in VID_Update() 785 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
|
D | gl_vidlinux.cpp | 76 cvar_t vid_mode = {"vid_mode","5",false}; variable 617 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | gl_vidlinuxglx.cpp | 58 cvar_t vid_mode = {"vid_mode","0",false}; variable 743 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | vid_win.cpp | 65 cvar_t vid_mode = {"vid_mode","0", false}; variable 2064 Cvar_RegisterVariable (&vid_mode); in VID_Init() 2377 if ((int)vid_mode.value != vid_realmode) in VID_Update() 2379 VID_SetMode ((int)vid_mode.value, vid_curpal); in VID_Update()
|
D | gl_vidnt.cpp | 143 cvar_t vid_mode = {"vid_mode","0", false}; variable 1584 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | wqreadme.txt | 260 doing vid_describemodes, then using vid_mode to select a non-VGA 746 You can use vid_mode from the console to set any of these modes. So, 750 vid_mode 4. (You can make it the default by setting 757 stretched 400x300. Actually, though, vid_mode 2 (the 800x600 mode) is 759 you can change the characteristics of vid_mode 2: 852 effect on modes selected via the console variable vid_mode, and if
|
/external/grub/stage2/ |
D | boot.c | 299 int vid_mode; in load_image() local 303 vid_mode = LINUX_VID_MODE_NORMAL; in load_image() 305 vid_mode = LINUX_VID_MODE_EXTENDED; in load_image() 307 vid_mode = LINUX_VID_MODE_ASK; in load_image() 308 else if (safe_parse_maxint (&value, &vid_mode)) in load_image() 318 lh->vid_mode = vid_mode; in load_image()
|
D | shared.h | 399 unsigned short vid_mode; /* Video mode control */ member
|
/external/quake/quake/src/QW/ |
D | cmds.txt | 243 vid_mode 318 vid_mode 324 vid_mode 339 vid_mode
|
/external/quake/quake/src/QW/client/ |
D | vid_svgalib.c | 77 cvar_t vid_mode = {"vid_mode","5",false}; variable 575 Cvar_RegisterVariable (&vid_mode); in VID_Init() 797 if (vid_mode.value != current_mode) in VID_Update() 798 VID_SetMode ((int)vid_mode.value, vid_current_palette); in VID_Update()
|
D | gl_vidlinux.c | 77 cvar_t vid_mode = {"vid_mode","5",false}; variable 566 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | gl_vidlinux_svga.c | 75 cvar_t vid_mode = {"vid_mode","5",false}; variable 604 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | gl_vidlinuxglx.c | 60 cvar_t vid_mode = {"vid_mode","0",false}; variable 608 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | gl_vidlinux_x11.c | 55 cvar_t vid_mode = {"vid_mode","0",false}; variable 659 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
D | vid_win.c | 69 cvar_t vid_mode = {"vid_mode","0", false}; variable 2103 Cvar_RegisterVariable (&vid_mode); in VID_Init() 2416 if ((int)vid_mode.value != vid_realmode) in VID_Update() 2418 VID_SetMode ((int)vid_mode.value, vid_curpal); in VID_Update()
|
D | gl_vidnt.c | 143 cvar_t vid_mode = {"vid_mode","0", false}; variable 1584 Cvar_RegisterVariable (&vid_mode); in VID_Init()
|
/external/quake/quake/src/WinQuake/docs/ |
D | readme.squake | 20 vid_describemodes to list supported modes and the command vid_mode <number> to
|
/external/quake/quake/src/QW/docs/ |
D | qwcl-readme.txt | 259 doing vid_describemodes, then using vid_mode to select a non-VGA 733 You can use vid_mode from the console to set any of these modes. So, 737 vid_mode 4. (You can make it the default by setting 744 stretched 400x300. Actually, though, vid_mode 2 (the 800x600 mode) is 746 you can change the characteristics of vid_mode 2: 839 effect on modes selected via the console variable vid_mode, and if
|
D | readme.qwcl | 68 the command vid_mode <number> to change modes.
|
/external/quake/quake/src/WinQuake/data/ |
D | README.TXT | 37 vid_mode 1 42 vid_mode 1<enter>
|
D | TECHINFO.TXT | 116 Type vid_mode <mode #> to set a mode, where <mode #> is the mode number 253 vid_mode<enter> 305 vid_mode <mode #> 947 available; those that make no sense (like vid_mode) are ommitted. 1696 vid_mode 10 // Sets Video Mode to mode 10 (360X480 resolution)
|