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Searched refs:visibleContentArea (Results 1 – 9 of 9) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DImageTexture.cpp159 IntRect visibleContentArea(0, 0, m_image->width(), m_image->height()); in nbTextures() local
160 int nbTextures = m_tileGrid->nbTextures(visibleContentArea, 1.0); in nbTextures()
269 IntRect visibleContentArea = m_layer->visibleContentArea(force3dContentVisible); in drawGL() local
275 visibleContentArea.setX(visibleContentArea.x() / scaleW); in drawGL()
276 visibleContentArea.setWidth(visibleContentArea.width() / scaleW); in drawGL()
277 visibleContentArea.setY(visibleContentArea.y() / scaleH); in drawGL()
278 visibleContentArea.setHeight(visibleContentArea.height() / scaleH); in drawGL()
283 m_tileGrid->drawGL(visibleContentArea, opacity, transformation); in drawGL()
DSurfaceBacking.cpp138 void SurfaceBacking::drawGL(const IntRect& visibleContentArea, float opacity, in drawGL() argument
144 m_lowResTileGrid->drawGL(visibleContentArea, opacity, transform); in drawGL()
146 m_frontTileGrid->drawGL(visibleContentArea, opacity, transform, background); in drawGL()
165 const IntRect& visibleContentArea, in computeTexturesAmount() argument
175 int nbTexturesClipped = tileGrid->nbTextures(visibleContentArea, m_futureScale); in computeTexturesAmount()
DSurface.cpp165 IntRect Surface::visibleContentArea(bool force3dContentVisible) const in visibleContentArea() function in WebCore::Surface
168 return getFirstLayer()->visibleContentArea(force3dContentVisible); in visibleContentArea()
259 IntRect drawArea = visibleContentArea(force3dContentVisible); in drawGL()
340 area = visibleContentArea(); in computePrepareArea()
342 area = visibleContentArea(); in computePrepareArea()
357 m_surfaceBacking->computeTexturesAmount(result, visibleContentArea(), in computeTexturesAmount()
DSurfaceBacking.h48 void drawGL(const IntRect& visibleContentArea, float opacity,
53 const IntRect& visibleContentArea,
DTileGrid.cpp304 void TileGrid::drawGL(const IntRect& visibleContentArea, float opacity, in drawGL() argument
308 m_area = computeTilesArea(visibleContentArea, m_scale); in drawGL()
330 float minTileX = visibleContentArea.x() / tileWidth; in drawGL()
331 float minTileY = visibleContentArea.y() / tileWidth; in drawGL()
332 float maxTileWidth = visibleContentArea.maxX() / tileWidth; in drawGL()
333 float maxTileHeight = visibleContentArea.maxY() / tileWidth; in drawGL()
DTileGrid.h56 void drawGL(const IntRect& visibleContentArea, float opacity,
DSurface.h79 IntRect visibleContentArea(bool force3dContentVisible = false) const;
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DLayerAndroid.h142 IntRect visibleContentArea(bool force3dContentVisible = false) const;
DLayerAndroid.cpp599 IntRect visible = visibleContentArea(); in showLayer()
764 IntRect LayerAndroid::visibleContentArea(bool force3dContentVisible) const in visibleContentArea() function in WebCore::LayerAndroid