/external/skia/src/svg/ |
D | SkSVGParser.cpp | 127 SkSVGPaint* walking = fHead; in isStrokeAndFill() local 132 while (walking != NULL) { in isStrokeAndFill() 133 if (strokeSet == false && walking->f_stroke.size() > 0) { in isStrokeAndFill() 134 stroke = walking->f_stroke.equals("none") == false; in isStrokeAndFill() 135 *strokeState = walking; in isStrokeAndFill() 138 if (fillSet == false && walking->f_fill.size() > 0) { in isStrokeAndFill() 139 fill = walking->f_fill.equals("none") == false; in isStrokeAndFill() 140 *fillState = walking; in isStrokeAndFill() 143 walking = walking->fNext; in isStrokeAndFill()
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D | SkSVGPaintState.cpp | 103 SkSVGPaint* walking = parser.fHead; in flush() local 105 while (walking != NULL) { in flush() 107 SkString* lastAttr = (*walking)[index]; in flush() 114 walking = walking->fNext; in flush() 194 SkSVGPaint* walking = parser.fHead; in setSave() local 198 while (walking != NULL) { in setSave() 200 SkString* lastAttr = (*walking)[index]; in setSave() 227 walking = walking->fNext; in setSave()
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/external/quake/quake/src/QW/progs/ |
D | server.qc | 88 Monsters will continue walking towards the next target corner.
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
D | CharStreamState.as | 30 /** When walking ahead with cyclic DFA or for syntactic predicates,
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/tree/ |
D | Tree.as | 56 * For huge child lists, inserting children can force walking rest of
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D | TreeNodeStream.as | 90 * after this call. The stream is notified because it is walking the
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D | BaseTree.as | 156 * For huge child lists, inserting children can force walking rest of
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D | CommonTreeNodeStream.as | 46 * but just in bookkeeping, not tree walking etc...
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/external/antlr/antlr-3.4/tool/ |
D | README.txt | 15 tree walking, translation, error recovery, and error reporting. I've
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/external/llvm/docs/HistoricalNotes/ |
D | 2001-05-18-ExceptionHandling.txt | 27 implement different types of stack walking that may be used by various
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/external/quake/quake/src/WinQuake/kit/ |
D | JOYSTICK.TXT | 25 …he Options menu. 'Always Run' allows you change your maximum speed from walking to running. 'Inv…
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/external/quake/quake/src/QW/ |
D | qwchangelog.txt | 152 this removes the problem of walking through other players and makes
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D | qwrlnote.txt | 174 this removes the problem of walking through other players and makes
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
D | ANTLRBaseTree.m | 248 * For huge child lists, inserting children can force walking rest of
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/external/antlr/antlr-3.4/runtime/C/doxygen/ |
D | buildrec.dox | 242 /// ANTLR3_FPRINTF(stderr, "The parser returned %d errors, tree walking aborted.\n", psr->pParser…
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/external/quake/quake/src/WinQuake/data/ |
D | README.TXT | 244 ceiling while walking.
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D | MANUAL.TXT | 421 horizontal when you start walking forward. 424 horizontal when you start walking forward.
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/external/webkit/Source/WebKit/mac/Plugins/ |
D | WebBaseNetscapePluginView.mm | 765 …// much safer than walking up the view hierarchy and observing frame/bounds changed notifications,…
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/external/tinyxml/ |
D | readme.txt | 323 disk and generate output on the screen. It also tests walking the
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/external/zlib/doc/ |
D | rfc1951.txt | 355 stream by walking down the tree from the root, at each step
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/external/guava/guava-tests/test/com/google/common/io/testdata/ |
D | alice_in_wonderland.txt | 106 was walking hand in hand with Dinah, and saying to her very 680 and walking away. `You insult me by talking such nonsense!' 2171 She was walking by the White Rabbit, who was peeping anxiously 2214 were always getting up and walking off to other parts of the 2254 walking about at the other end of the ground--and I should have
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/external/bluetooth/glib/ |
D | ChangeLog.pre-2-10 | 683 * glib/gslice.c: implement chain walking for arbitrary ->next pointer
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/external/webkit/Source/WebKit/mac/WebView/ |
D | WebView.mm | 4214 // key view in the loop, we can sidestep it by walking along previous key views until 4220 // Use a visited set so we don't loop indefinitely when walking crazy key loops.
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/external/oprofile/ |
D | ChangeLog-2003 | 1209 algorithm walking only through possible solution. 2752 * pp/opreport.cpp: cleanup walking through multimap with a
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/external/bluetooth/glib/gobject/ |
D | ChangeLog | 3383 (signal_id_lookup): after walking the anchestry, try interfaces as well.
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