Searched refs:wasPotentiallyPlaying (Results 1 – 1 of 1) sorted by relevance
974 bool wasPotentiallyPlaying = potentiallyPlaying(); in setReadyState() local990 if (wasPotentiallyPlaying && m_readyState < HAVE_FUTURE_DATA) in setReadyState()997 if (wasPotentiallyPlaying && m_readyState < HAVE_FUTURE_DATA) { in setReadyState()