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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
DTerrain.java57 public float getHeight(Vector2f xz); in getHeight() argument
66 public Vector3f getNormal(Vector2f xz); in getNormal() argument
74 public float getHeightmapHeight(Vector2f xz); in getHeightmapHeight() argument
94 public void setHeight(List<Vector2f> xz, List<Float> height); in setHeight() argument
111 public void adjustHeight(List<Vector2f> xz, List<Float> height); in adjustHeight() argument
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
DWater.frag142 texC = (surfacePoint.xz + eyeVecNorm.xz) * scale + m_Time * 0.03 * m_WindDirection;
170 …texC = (surfacePoint.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * m_WindDirection + sin(m_Ti…
171 …vec2 texCoord2 = (surfacePoint.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.1 * m_WindDirection +…
207 …texC = (position.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * windDirection + sin(m_Time + …
208 …vec2 texCoord2 = (position.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * windDirection + sin(…
267 … texC = (surfacePoint.xz + eyeVecNorm.xz * biasFactor) * scale + m_Time * 0.03 * m_WindDirection;
299 texC = surfacePoint.xz * 0.8 + m_WindDirection * m_Time* 1.6;
303 texC = surfacePoint.xz * 0.4 + m_WindDirection * m_Time* 0.8;
307 texC = surfacePoint.xz * 0.2 + m_WindDirection * m_Time * 0.4;
311 texC = surfacePoint.xz * 0.1 + m_WindDirection * m_Time * 0.2;
[all …]
DWater15.frag138 texC = (surfacePoint.xz + eyeVecNorm.xz) * scale + m_Time * 0.03 * m_WindDirection;
172 …texC = (surfacePoint.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * m_WindDirection + sin(m_Ti…
173 …vec2 texCoord2 = (surfacePoint.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.1 * m_WindDirection +…
209 …texC = (position.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * windDirection + sin(m_Time + …
210 …vec2 texCoord2 = (position.xz + eyeVecNorm.xz * 0.1) * 0.05 + m_Time * 0.05 * windDirection + sin(…
268 … texC = (surfacePoint.xz + eyeVecNorm.xz * biasFactor) * scale + m_Time * 0.03 * m_WindDirection;
300 texC = surfacePoint.xz * 0.8 + m_WindDirection * m_Time* 1.6;
304 texC = surfacePoint.xz * 0.4 + m_WindDirection * m_Time* 0.8;
308 texC = surfacePoint.xz * 0.2 + m_WindDirection * m_Time * 0.4;
312 texC = surfacePoint.xz * 0.1 + m_WindDirection * m_Time * 0.2;
[all …]
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
DHeightBasedTerrain.frag44 terrainColor += m_regionWeight * texture2D(m_region1ColorMap, p.xz * m_region1.z);
52 terrainColor += m_regionWeight * (texture2D(m_region2ColorMap, p.xz * m_region2.z));
60 terrainColor += m_regionWeight * texture2D(m_region3ColorMap, p.xz * m_region3.z);
68 terrainColor += m_regionWeight * texture2D(m_region4ColorMap, p.xz * m_region4.z);
DTerrain.frag34 vec4 col2 = texture2D( m_Tex1, coords.xz * m_Tex1Scale );
40 col2 = texture2D( m_Tex2, coords.xz * m_Tex2Scale );
46 col2 = texture2D( m_Tex3, coords.xz * m_Tex3Scale );
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
DTerrainQuad.java995 public float getHeightmapHeight(Vector2f xz) {
998 int x = Math.round((xz.x / getWorldScale().x) + halfSize);
999 int z = Math.round((xz.y / getWorldScale().z) + halfSize);
1098 public float getHeight(Vector2f xz) {
1100 … float x = (float)(((xz.x - getWorldTranslation().x) / getWorldScale().x) + (float)totalSize / 2f);
1101 … float z = (float)(((xz.y - getWorldTranslation().z) / getWorldScale().z) + (float)totalSize / 2f);
1138 public Vector3f getNormal(Vector2f xz) {
1140 … float x = (float)(((xz.x - getWorldTranslation().x) / getWorldScale().x) + (float)totalSize / 2f);
1141 … float z = (float)(((xz.y - getWorldTranslation().z) / getWorldScale().z) + (float)totalSize / 2f);
1142 Vector3f normal = getNormal(x, z, xz);
[all …]
DTerrainGrid.java453 public void adjustHeight(List<Vector2f> xz, List<Float> height) { in adjustHeight() argument
455 for (Vector2f vect : xz) { in adjustHeight()
459 super.adjustHeight(xz, height); in adjustHeight()
/external/libpng/
DANNOUNCE11 libpng-1.2.46.tar.xz (LZMA-compressed, recommended)
18 libpng-1.2.46-no-config.tar.xz (LZMA-compressed, recommended)
DMakefile.in1108 dist-xz: distdir
1109 tardir=$(distdir) && $(am__tar) | xz -c >$(distdir).tar.xz
1140 *.tar.xz*) \
1141 xz -dc $(distdir).tar.xz | $(am__untar) ;;\
1329 dist-lzma dist-shar dist-tarZ dist-xz dist-zip distcheck \
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java409 float xz = x * zs; in toRotationMatrix() local
420 result.m02 = (xz + yw); in toRotationMatrix()
424 result.m20 = (xz - yw); in toRotationMatrix()
454 float xz = x * zs; in toRotationMatrix() local
465 result.m02 = (xz + yw); in toRotationMatrix()
469 result.m20 = (xz - yw); in toRotationMatrix()
513 float xz = x * z * norm; in getRotationColumn() local
525 store.z = 2 * (xz - yw); in getRotationColumn()
533 store.x = 2 * (xz + yw); in getRotationColumn()
/external/openfst/
DMakefile.in522 dist-xz: distdir
523 tardir=$(distdir) && $(am__tar) | xz -c >$(distdir).tar.xz
554 *.tar.xz*) \
555 xz -dc $(distdir).tar.xz | $(am__untar) ;;\
724 dist-gzip dist-lzma dist-shar dist-tarZ dist-xz dist-zip \
/external/libusb/
DMakefile.in567 dist-xz: distdir
568 tardir=$(distdir) && $(am__tar) | xz -c >$(distdir).tar.xz
599 *.tar.xz*) \
600 xz -dc $(distdir).tar.xz | $(am__untar) ;;\
773 dist-gzip dist-hook dist-lzma dist-shar dist-tarZ dist-xz \
/external/libmtp/
DMakefile.in563 dist-xz: distdir
564 tardir=$(distdir) && $(am__tar) | xz -c >$(distdir).tar.xz
595 *.tar.xz*) \
596 xz -dc $(distdir).tar.xz | $(am__untar) ;;\
769 dist-gzip dist-lzma dist-shar dist-tarZ dist-xz dist-zip \
/external/opencv/cv/src/
Dcvlinefit.cpp107 float x2 = 0, y2 = 0, z2 = 0, xy = 0, yz = 0, xz = 0; in icvFitLine3D_wods() local
128 xz += x * z * w; in icvFitLine3D_wods()
148 xz += x * z; in icvFitLine3D_wods()
161 xz /= w0; in icvFitLine3D_wods()
172 dxz = xz - x0 * z0; in icvFitLine3D_wods()
/external/valgrind/tsan/
Dmk-self-contained-valgrind.sh52 sed '1,/^__COMPRESSED_DATA_BELOW__$/d' $0 | tar xz -C $EXTRACT_DIR
Dmk-self-contained-tsan-pin.sh55 sed '1,/^__COMPRESSED_DATA_BELOW__$/d' $0 | tar xz -C $EXTRACT_DIR
/external/llvm/test/Transforms/GVN/
Dcondprop.ll62 %xz = icmp eq i32 %x, 0
64 %z = and i1 %xz, %yz
67 call void @foo(i1 %xz)
/external/jmonkeyengine/engine/src/bullet-native/
DjmeBulletUtil.cpp234 float xz = x * zs; in convertQuat() local
243 out->setValue(1.0 - (yy + zz), (xy - zw), (xz + yw), in convertQuat()
245 (xz - yw), (yz + xw), 1.0 - (xx + yy)); in convertQuat()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DConverter.java154 float xz = oldQuaternion.getX() * zs; in convert() local
165 newMatrix.m02 = (xz + yw); in convert()
169 newMatrix.m20 = (xz - yw); in convert()
/external/freetype/src/base/
Dftcalc.c784 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local
792 xz = FT_MulDiv( vector->x, matrix->xx, val ) + in FT_Vector_Transform_Scaled()
798 vector->x = xz; in FT_Vector_Transform_Scaled()
Dftoutln.c675 FT_Pos xz, yz; in FT_Vector_Transform() local
681 xz = FT_MulFix( vector->x, matrix->xx ) + in FT_Vector_Transform()
687 vector->x = xz; in FT_Vector_Transform()
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/
DPostShadowPSSM.frag85 vec2 mx = mix( gather.xz, gather.yw, f.x );
DPostShadowPSSM15.frag98 vec2 mx = mix( gather.xz, gather.yw, f.x );
/external/icu4c/test/testdata/
DDataDrivenCollationTest.txt76 … Cases { "cz<ç<d<dz<dh<e<ez<ë<f<gz<gj<h<lz<ll<m<nz<nj<o<rz<rr<s<sz<sh<t<tz<th<u<xz<xh<y<zz<zh" }
500 // "xű<Xű<xyx<xüx<xűx<xz<Xz<xzx<xå<Xå<xåx<xä<Xä<xæ<xÆ<Xæ<XÆ<xäx<"
/external/chromium/third_party/libjingle/source/talk/session/phone/testdata/
Dvoice.rtpdump11 …c��}e_c��uefm����ohi{��plt�������������������������ztrqg_ddaa]_le`_ei~��s{�����xz�j��������9y�4�
16 …����������~vu���yw|~�wooov��������|����yrtt����zw����xqz�yrtt���w~�}|������xz���{hlo|z~{�zw|�~|wo…
20 …��|}���yx���~xvx}{qmnqy{xv{~|xtwy�|��}|����~�������������{z��~vov��|sssz|xz~��wx���������|����~�…
63 …�{qssmklo}{y}��xntv�����{}���z����������������~}������qjhr����yqrvvy{zx}�|�xz����y������~~���zvz|z…
86 …�����:��5w*��pj�����|���������~zz���ux}~zx��}|��xku���zvyyx���~|{����|x�xz���pmy���w{���us}��…
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