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Searched refs:zOffset (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLayer.cpp2993 static bool isHitCandidate(const RenderLayer* hitLayer, bool canDepthSort, double* zOffset, const H… in scrollTo() argument
3003 if (zOffset) { in scrollTo()
3007 if (childZOffset > *zOffset) { in scrollTo()
3008 *zOffset = childZOffset; in scrollTo()
3027 … const HitTestingTransformState* transformState, double* zOffset) in scrollTo() argument
3073 …ainerLayer, request, result, localHitTestRect, localPoint, true, newTransformState.get(), zOffset); in scrollTo()
3123 zOffsetForDescendantsPtr = zOffset ? zOffset : &localZOffset; in scrollTo()
3124 zOffsetForContentsPtr = zOffset ? zOffset : &localZOffset; in scrollTo()
3128 zOffsetForDescendantsPtr = zOffset ? zOffset : &localZOffset; in scrollTo()
3129 zOffsetForContentsPtr = zOffset ? zOffset : &localZOffset; in scrollTo()
[all …]
DRenderLayer.h532 … const HitTestingTransformState* transformState = 0, double* zOffset = 0);
535 … const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset,
539 … const HitTestingTransformState* transformState, double* zOffset);
542 … const HitTestingTransformState* transformState, double* zOffset,
/external/quake/quake/src/QW/scitech/include/
Dmgraph.h1248 …ast(fxpointz_t *v1,fxpointz_t *v2,fxpointz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1249 …(fxpointcz_t *v1,fxpointcz_t *v2,fxpointcz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1250 …ntrgbz_t *v1,fxpointrgbz_t *v2,fxpointrgbz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1255 …*v1,fxpointz_t *v2,fxpointz_t *v3,fxpointz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1256 …,fxpointcz_t *v2,fxpointcz_t *v3,fxpointcz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1257 …ntrgbz_t *v2,fxpointrgbz_t *v3,fxpointrgbz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
/external/quake/quake/src/WinQuake/scitech/INCLUDE/
DMGRAPH.H1248 …ast(fxpointz_t *v1,fxpointz_t *v2,fxpointz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1249 …(fxpointcz_t *v1,fxpointcz_t *v2,fxpointcz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1250 …ntrgbz_t *v1,fxpointrgbz_t *v2,fxpointrgbz_t *v3,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1255 …*v1,fxpointz_t *v2,fxpointz_t *v3,fxpointz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1256 …,fxpointcz_t *v2,fxpointcz_t *v3,fxpointcz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);
1257 …ntrgbz_t *v2,fxpointrgbz_t *v3,fxpointrgbz_t *v4,fix32_t xOffset,fix32_t yOffset,zfix32_t zOffset);