Searched refs:AInputQueue (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/include/android/ |
D | input.h | 800 struct AInputQueue; 801 typedef struct AInputQueue AInputQueue; typedef 807 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, 813 void AInputQueue_detachLooper(AInputQueue* queue); 820 int32_t AInputQueue_hasEvents(AInputQueue* queue); 826 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent); 836 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event); 842 void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
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D | native_activity.h | 199 void (*onInputQueueCreated)(ANativeActivity* activity, AInputQueue* queue); 206 void (*onInputQueueDestroyed)(ANativeActivity* activity, AInputQueue* queue);
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/frameworks/base/core/jni/ |
D | android_app_NativeActivity.cpp | 110 AInputQueue::AInputQueue(const sp<InputChannel>& channel, int workWrite) : in AInputQueue() function in AInputQueue 128 AInputQueue::~AInputQueue() { in ~AInputQueue() 133 void AInputQueue::attachLooper(ALooper* looper, int ident, in attachLooper() 142 void AInputQueue::detachLooper() { in detachLooper() 147 int32_t AInputQueue::hasEvents() { in hasEvents() 162 int32_t AInputQueue::getEvent(AInputEvent** outEvent) { in getEvent() 234 bool AInputQueue::preDispatchEvent(AInputEvent* event) { in preDispatchEvent() 250 void AInputQueue::finishEvent(AInputEvent* event, bool handled, bool didDefaultHandling) { in finishEvent() 286 void AInputQueue::dispatchEvent(android::KeyEvent* event) { in dispatchEvent() 295 void AInputQueue::finishPreDispatch(int seq, bool handled) { in finishPreDispatch() [all …]
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/frameworks/base/include/android_runtime/ |
D | android_app_NativeActivity.h | 68 struct AInputQueue { struct 71 explicit AInputQueue(const android::sp<android::InputChannel>& channel, int workWrite); 74 ~AInputQueue();
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/frameworks/base/native/android/ |
D | input.cpp | 270 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, in AInputQueue_attachLooper() 275 void AInputQueue_detachLooper(AInputQueue* queue) { in AInputQueue_detachLooper() 279 int32_t AInputQueue_hasEvents(AInputQueue* queue) { in AInputQueue_hasEvents() 283 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent) { in AInputQueue_getEvent() 287 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event) { in AInputQueue_preDispatchEvent() 291 void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled) { in AInputQueue_finishEvent()
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