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Searched refs:F32 (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
DUT_mesh.java35 Allocation vAlloc0 = Allocation.createSized(RS, Element.F32(RS), 10); in initializeGlobals()
/frameworks/rs/cpp/
DRenderScript.h83 Element *F32; member
DElement.cpp82 CREATE_USER(F32, FLOAT_32);
124 CREATE_VECTOR(F32, FLOAT_32);
DElement.h103 static sp<const Element> F32(RenderScript *rs);
/frameworks/base/graphics/java/android/renderscript/
DElement.java377 public static Element F32(RenderScript rs) { in F32() method in Element
/frameworks/base/docs/html/guide/topics/renderscript/
Dadvanced.jd233 eb.add(Element.F32(rs), "size");
/frameworks/base/api/
D14.txt17732 method public static android.renderscript.Element F32(android.renderscript.RenderScript);
D15.txt17859 method public static android.renderscript.Element F32(android.renderscript.RenderScript);
Dcurrent.txt18811 method public static android.renderscript.Element F32(android.renderscript.RenderScript);
D16.txt18811 method public static android.renderscript.Element F32(android.renderscript.RenderScript);