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Searched refs:INPUT_EVENT_INJECTION_SUCCEEDED (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/services/input/
DInputDispatcher.cpp752 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED); in dispatchKeyLocked()
765 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { in dispatchKeyLocked()
800 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED); in dispatchMotionLocked()
825 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) { in dispatchMotionLocked()
1064 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in findFocusedWindowTargetsLocked()
1453 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in findTouchedWindowTargetsLocked()
2607 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED; in injectInputEvent()
2628 if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED in injectInputEvent()
2680 case INPUT_EVENT_INJECTION_SUCCEEDED: in setInjectionResultLocked()
DInputDispatcher.h51 INPUT_EVENT_INJECTION_SUCCEEDED = 0, enumerator
/frameworks/base/services/java/com/android/server/input/
DInputManagerService.java184 private static final int INPUT_EVENT_INJECTION_SUCCEEDED = 0; field in InputManagerService
478 case INPUT_EVENT_INJECTION_SUCCEEDED: in injectInputEvent()