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Searched refs:IObjectToObjectID (Results 1 – 9 of 9) sorted by relevance

/frameworks/wilhelm/src/itf/
DIMuteSolo.c28 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_SetChannelMute()
67 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetChannelMute()
100 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_SetChannelSolo()
139 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetChannelSolo()
175 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetNumChannels()
DIAndroidConfiguration.c38 switch (IObjectToObjectID((thiz)->mThis)) { in IAndroidConfiguration_SetConfiguration()
79 switch (IObjectToObjectID((thiz)->mThis)) { in IAndroidConfiguration_GetConfiguration()
DIAndroidEffect.cpp29 if (SL_OBJECTID_AUDIOPLAYER == IObjectToObjectID(thiz->mThis)) { in IAndroidEffect_CreateEffect()
36 } else if (SL_OBJECTID_OUTPUTMIX == IObjectToObjectID(thiz->mThis)) { in IAndroidEffect_CreateEffect()
DISeek.c65 switch (IObjectToObjectID((thiz)->mThis)) { in ISeek_SetLoop()
DIPlay.c208 switch (IObjectToObjectID((thiz)->mThis)) { in IPlay_GetPosition()
/frameworks/wilhelm/src/
Dsync.c74 switch (IObjectToObjectID(instance)) { in sync_start()
Dsles_allinclusive.h304 extern SLuint32 IObjectToObjectID(IObject *object);
312 #define InterfaceToObjectID(thiz) IObjectToObjectID((thiz)->mThis)
Dsles.c54 SLuint32 IObjectToObjectID(IObject *thiz) in IObjectToObjectID() function
82 SLuint32 actualObjectID = IObjectToObjectID(object); in AcquireStrongRef()
Dlocks.c165 SLuint32 objectID = IObjectToObjectID(thiz); in object_unlock_exclusive_attributes_()