/frameworks/rs/ |
D | rsProgramVertex.cpp | 25 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex() function in ProgramVertex 34 ProgramVertex::~ProgramVertex() { in ~ProgramVertex() 38 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { in setup() 65 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix() 81 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { in setModelviewMatrix() 97 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { in setTextureMatrix() 113 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { in getProjectionMatrix() 128 void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const { in transformToScreen() 139 void ProgramVertex::serialize(OStream *stream) const { in serialize() 142 ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) { in createFromStream() [all …]
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D | rsProgramVertex.h | 28 class ProgramVertex : public Program { 30 ProgramVertex(Context *,const char * shaderText, size_t shaderLength, 33 virtual ~ProgramVertex(); 46 static ProgramVertex *createFromStream(Context *rsc, IStream *stream); 58 ObjectBaseRef<ProgramVertex> mDefault; 59 ObjectBaseRef<ProgramVertex> mLast;
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D | rsContext.h | 83 ObjectBaseRef<ProgramVertex> mVertex; 107 void setProgramVertex(ProgramVertex *); 117 ProgramVertex * getProgramVertex() {return mVertex.get();} in getProgramVertex() 143 ProgramVertex * getDefaultProgramVertex() const { in getDefaultProgramVertex() 234 ObjectBaseRef<ProgramVertex> mVertex;
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D | rsScript.h | 27 class ProgramVertex; variable 63 ObjectBaseRef<ProgramVertex> mVertex;
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D | rs_hal.h | 38 class ProgramVertex; variable 187 bool (*init)(const Context *rsc, const ProgramVertex *pv, 191 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 192 void (*destroy)(const Context *rsc, const ProgramVertex *pv);
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D | rsScriptC_LibGL.cpp | 61 void rsrBindConstant(Context *rsc, Script *sc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant() 83 void rsrBindProgramVertex(Context *rsc, Script *sc, ProgramVertex *pv) { in rsrBindProgramVertex() 196 ObjectBaseRef<const ProgramVertex> tmp(rsc->getProgramVertex()); in rsrDrawSpriteScreenspace() 209 rsc->setProgramVertex((ProgramVertex *)tmp.get()); in rsrDrawSpriteScreenspace()
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D | rsRuntime.h | 34 void rsrBindConstant(Context *, Script *, ProgramVertex*, uint32_t slot, Allocation *); 38 void rsrBindProgramVertex(Context *, Script *, ProgramVertex *);
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/frameworks/base/graphics/java/android/renderscript/ |
D | ProgramVertex.java | 52 public class ProgramVertex extends Program { class 54 ProgramVertex(int id, RenderScript rs) { in ProgramVertex() method in ProgramVertex 124 public ProgramVertex create() { in create() 149 ProgramVertex pv = new ProgramVertex(id, mRS); in create()
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/frameworks/rs/driver/ |
D | rsdProgramVertex.h | 23 const android::renderscript::ProgramVertex *, 28 const android::renderscript::ProgramVertex *); 30 const android::renderscript::ProgramVertex *);
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D | rsdProgram.cpp | 36 bool rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, in rsdProgramVertexInit() 60 void rsdProgramVertexSetActive(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexSetActive() 67 void rsdProgramVertexDestroy(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexDestroy()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | VertexShader.java | 30 ProgramVertex mProgram; 35 ProgramVertex.Builder mBuilder; 39 mBuilder = new ProgramVertex.Builder(rs); in Builder() 79 public ProgramVertex getProgram() { in getProgram()
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D | RenderableBase.java | 25 import android.renderscript.ProgramVertex;
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D | PointLight.java | 25 import android.renderscript.ProgramVertex;
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D | RenderableGroup.java | 25 import android.renderscript.ProgramVertex;
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D | SceneGraphBase.java | 29 import android.renderscript.ProgramVertex;
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D | TextureParam.java | 28 import android.renderscript.ProgramVertex;
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D | TransformParam.java | 26 import android.renderscript.ProgramVertex;
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D | RenderState.java | 29 import android.renderscript.ProgramVertex;
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D | Float4Param.java | 30 import android.renderscript.ProgramVertex;
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
D | TorusTest.java | 49 private ProgramVertex mProgVertex; 54 private ProgramVertex mProgVertexCustom; 57 private ProgramVertex mProgVertexPixelLight; 58 private ProgramVertex mProgVertexPixelLightMove; 163 ProgramVertex.Builder pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders() 185 pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders() 192 pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders()
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D | UiTest.java | 296 ProgramVertex pvbp = pvb.create(); in initUiScript() 302 ProgramVertex.Builder sb = new ProgramVertex.Builder(mRS); in initUiScript() 326 ProgramVertex pvs = sb.create(); in initUiScript()
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/frameworks/base/tests/RenderScriptTests/Balls/src/com/example/android/rs/balls/ |
D | BallsRS.java | 35 private ProgramVertex mPV; 53 ProgramVertex.Builder sb = new ProgramVertex.Builder(mRS); in createProgramVertex() 65 ProgramVertex pvs = sb.create(); in createProgramVertex()
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/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/ |
D | RsRenderStatesRS.java | 79 private ProgramVertex mProgVertex; 83 private ProgramVertex mProgVertexCustom; 91 private ProgramVertex mProgVertexCustom2; 94 private ProgramVertex mProgVertexCube; 233 ProgramVertex.Builder pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders() 255 pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders() 270 pvbCustom = new ProgramVertex.Builder(mRS); in initCustomShaders()
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
D | ShadersTestRS.java | 31 import android.renderscript.ProgramVertex; 59 private ProgramVertex mPVBackground;
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/frameworks/rs/scriptc/ |
D | rs_graphics.rsh | 90 * Bind a new ProgramVertex to the rendering context. 182 * Bind a new Allocation object to a ProgramVertex. The 304 * function uses the default passthough ProgramVertex. Any bound ProgramVertex
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