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Searched refs:RENDERMODE_CONTINUOUSLY (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLSurfaceView.java188 public final static int RENDERMODE_CONTINUOUSLY = 1; field in GLSurfaceView
585 int renderMode = RENDERMODE_CONTINUOUSLY; in onAttachedToWindow()
590 if (renderMode != RENDERMODE_CONTINUOUSLY) { in onAttachedToWindow()
1228 mRenderMode = RENDERMODE_CONTINUOUSLY; in GLThread()
1566 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY)); in readyToDraw()
1570 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()
/frameworks/base/api/
D14.txt14169 field public static final int RENDERMODE_CONTINUOUSLY = 1; // 0x1
D15.txt14212 field public static final int RENDERMODE_CONTINUOUSLY = 1; // 0x1
Dcurrent.txt15115 field public static final int RENDERMODE_CONTINUOUSLY = 1; // 0x1
D16.txt15115 field public static final int RENDERMODE_CONTINUOUSLY = 1; // 0x1