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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java56 private RenderThread mRenderThread;
93 mRenderThread = new RenderThread(getResources(), surface); in onSurfaceTextureAvailable()
121 Log.e(RenderThread.LOG_TAG, "Could not wait for render thread"); in onSurfaceTextureDestroyed()
130 private static class RenderThread extends Thread { class in GLTextureViewActivity
148 RenderThread(Resources resources, SurfaceTexture surface) { in RenderThread() method in GLTextureViewActivity.RenderThread