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Searched refs:SL_ENGINEOPTION_THREADSAFE (Results 1 – 25 of 26) sorted by relevance

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/frameworks/wilhelm/tests/examples/
DslesTestEffectCapabilities.cpp77 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in TestGenericFxCapabilities()
DslesTestPlayFdPath.cpp209 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestSawtoothBufferQueue.cpp281 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
DslesTestVirtualizerPath.cpp279 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestBassBoostPath.cpp277 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestRecBuffQueue.cpp366 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestEqFdPath.cpp312 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestEqOutputPath.cpp313 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestSendToPresetReverb.cpp369 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestDecodeToBuffQueue.cpp551 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestDecodeAac.cpp878 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
/frameworks/wilhelm/tests/mimeUri/
DslesTest_playStates.cpp223 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestPlayStreamType.cpp255 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestPlayUri2.cpp268 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
DslesTestLoopUri.cpp306 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
DslesTestPlayUri.cpp340 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
DslesTestGetPositionUri.cpp331 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
DslesTestManyPlayers.cpp138 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in TestSetup()
DslesTestSlowDownUri.cpp413 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
/frameworks/wilhelm/src/
Dentry.c64 case SL_ENGINEOPTION_THREADSAFE: in liCreateEngine()
/frameworks/wilhelm/tests/sandbox/
Dengine.c105 options[0].feature = SL_ENGINEOPTION_THREADSAFE; in main()
/frameworks/wilhelm/tests/
DmimeUri_test.cpp275 SLEngineOption EngineOption[] = { { (SLuint32) SL_ENGINEOPTION_THREADSAFE, in MimeUri()
/frameworks/wilhelm/tests/sandbox/streamSource/
DslesTestPlayStream.cpp398 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, in main()
/frameworks/wilhelm/tests/listening/
DslesTest_playMuteSolo.cpp394 {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} in main()
/frameworks/ex/variablespeed/jni/
Dvariablespeed.cc536 SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE } }; in CreateAndRealizeEngine()

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