/frameworks/base/graphics/java/android/graphics/ |
D | ComposeShader.java | 22 public class ComposeShader extends Shader { 27 private final Shader mShaderA; 29 private final Shader mShaderB; 39 public ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode) { in ComposeShader() 61 public ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode) { in ComposeShader()
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D | BitmapShader.java | 23 public class BitmapShader extends Shader {
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D | Shader.java | 25 public class Shader { class
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D | SweepGradient.java | 19 public class SweepGradient extends Shader {
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D | RadialGradient.java | 19 public class RadialGradient extends Shader {
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D | LinearGradient.java | 19 public class LinearGradient extends Shader {
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D | Paint.java | 41 private Shader mShader; 814 public Shader getShader() { in getShader() 827 public Shader setShader(Shader shader) { in setShader()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | ShadersActivity.java | 29 import android.graphics.Shader; 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, in ShadersView() 69 Shader.TileMode.REPEAT); in ShadersView() 71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, in ShadersView() 72 Shader.TileMode.REPEAT); in ShadersView() 78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR, in ShadersView() 79 Shader.TileMode.MIRROR); in ShadersView() 85 Color.RED, Color.GREEN, Shader.TileMode.CLAMP); in ShadersView() 93 Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP); in ShadersView() 96 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); in ShadersView()
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D | MoreShadersActivity.java | 33 import android.graphics.Shader; 70 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 71 Shader.TileMode.MIRROR); in ShadersView() 76 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 77 Shader.TileMode.MIRROR); in ShadersView() 83 Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP); in ShadersView() 86 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); in ShadersView()
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D | AdvancedBlendActivity.java | 31 import android.graphics.Shader; 69 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 70 Shader.TileMode.MIRROR); in ShadersView() 75 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 76 Shader.TileMode.MIRROR); in ShadersView() 82 Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); in ShadersView()
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D | GradientsActivity.java | 29 import android.graphics.Shader; 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT, in BitmapView() 99 Shader.TileMode.REPEAT); in BitmapView() 124 Shader.TileMode.CLAMP); in GradientView() 149 Shader.TileMode.MIRROR); in RadialGradientView() 205 mGradient = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP); in ShadersView() 207 new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }, null, Shader.TileMode.CLAMP); in ShadersView()
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D | AdvancedGradientsActivity.java | 25 import android.graphics.Shader; 52 Shader.TileMode.MIRROR); in GradientsView()
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D | FramebufferBlendActivity.java | 30 import android.graphics.Shader; 58 Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); in BlendView()
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | BitmapDrawable.java | 29 import android.graphics.Shader; 288 public Shader.TileMode getTileModeX() { in getTileModeX() 298 public Shader.TileMode getTileModeY() { in getTileModeY() 313 public void setTileModeX(Shader.TileMode mode) { in setTileModeX() 328 public final void setTileModeY(Shader.TileMode mode) { in setTileModeY() 344 public void setTileModeXY(Shader.TileMode xmode, Shader.TileMode ymode) { in setTileModeXY() 371 Shader.TileMode tmx = state.mTileModeX; in draw() 372 Shader.TileMode tmy = state.mTileModeY; in draw() 378 tmx == null ? Shader.TileMode.CLAMP : tmx, in draw() 379 tmy == null ? Shader.TileMode.CLAMP : tmy)); in draw() [all …]
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | Shader.java | 33 public abstract class Shader extends SceneGraphBase { class 46 public Shader() { in Shader() method in Shader
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D | VertexShader.java | 29 public class VertexShader extends Shader {
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D | scenegraph_objects.rsh | 35 // Shader params that involve only data 41 // Shader params that involve camera 51 // Shader Params that only involve lights
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D | FragmentShader.java | 32 public class FragmentShader extends Shader {
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
D | RecentsScrollViewPerformanceHelper.java | 26 import android.graphics.Shader; 99 Shader fade = new LinearGradient(0, 0, 0, 1, 0xCC000000, 0, Shader.TileMode.CLAMP); in drawCallback()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Shader_Delegate.java | 22 import android.graphics.Shader.TileMode;
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D | Gradient_Delegate.java | 19 import android.graphics.Shader.TileMode;
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D | RadialGradient_Delegate.java | 24 import android.graphics.Shader.TileMode;
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D | LinearGradient_Delegate.java | 24 import android.graphics.Shader.TileMode;
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/frameworks/base/core/java/android/view/ |
D | GLES20RecordingCanvas.java | 26 import android.graphics.Shader; 87 final Shader shader = paint.getShader(); in recordShaderBitmap()
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/frameworks/base/core/java/android/widget/ |
D | ProgressBar.java | 27 import android.graphics.Shader; 354 Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); in tileify()
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