/frameworks/native/libs/gui/ |
D | SurfaceTextureClient.cpp | 35 SurfaceTextureClient::SurfaceTextureClient( in SurfaceTextureClient() function in android::SurfaceTextureClient 38 SurfaceTextureClient::init(); in SurfaceTextureClient() 39 SurfaceTextureClient::setISurfaceTexture(surfaceTexture); in SurfaceTextureClient() 43 SurfaceTextureClient::SurfaceTextureClient(const in SurfaceTextureClient() function in android::SurfaceTextureClient 46 SurfaceTextureClient::init(); in SurfaceTextureClient() 47 SurfaceTextureClient::setISurfaceTexture(surfaceTexture->getBufferQueue()); in SurfaceTextureClient() 50 SurfaceTextureClient::SurfaceTextureClient() { in SurfaceTextureClient() function in android::SurfaceTextureClient 51 SurfaceTextureClient::init(); in SurfaceTextureClient() 54 SurfaceTextureClient::~SurfaceTextureClient() { in ~SurfaceTextureClient() 56 SurfaceTextureClient::disconnect(NATIVE_WINDOW_API_CPU); in ~SurfaceTextureClient() [all …]
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D | Surface.cpp | 216 : SurfaceTextureClient(), in Surface() 228 : SurfaceTextureClient() in Surface() 244 : SurfaceTextureClient(), in Surface() 356 return SurfaceTextureClient::query(what, value); in query() 371 status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); in lock() 390 return SurfaceTextureClient::unlockAndPost(); in unlockAndPost()
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D | Android.mk | 16 SurfaceTextureClient.cpp \
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/frameworks/native/include/gui/ |
D | SurfaceTextureClient.h | 37 class SurfaceTextureClient 38 : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase> 42 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture); 48 SurfaceTextureClient(const sp<SurfaceTexture>& surfaceTexture); 53 SurfaceTextureClient(); 54 virtual ~SurfaceTextureClient(); 59 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs); 60 SurfaceTextureClient(const SurfaceTextureClient& rhs);
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D | ISurfaceTexture.h | 34 class SurfaceTextureClient; variable 42 friend class SurfaceTextureClient;
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D | Surface.h | 111 class Surface : public SurfaceTextureClient
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/frameworks/av/include/media/stagefright/ |
D | NativeWindowWrapper.h | 31 const sp<SurfaceTextureClient> &surfaceTextureClient) : in NativeWindowWrapper() 38 sp<SurfaceTextureClient> getSurfaceTextureClient() const { in getSurfaceTextureClient() 43 const sp<SurfaceTextureClient> mSurfaceTextureClient;
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D | MediaCodec.h | 34 struct SurfaceTextureClient; 55 const sp<SurfaceTextureClient> &nativeWindow, 174 sp<SurfaceTextureClient> mNativeWindow; 214 const sp<SurfaceTextureClient> &surfaceTextureClient);
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/frameworks/base/media/jni/ |
D | android_media_MediaCodec.h | 35 struct SurfaceTextureClient; 92 sp<SurfaceTextureClient> mSurfaceTextureClient;
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D | android_media_MediaCodec.cpp | 114 sp<SurfaceTextureClient> client; in configure() 116 mSurfaceTextureClient = new SurfaceTextureClient(surfaceTexture); in configure()
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/frameworks/av/libvideoeditor/lvpp/ |
D | NativeWindowRenderer.h | 49 class SurfaceTextureClient; variable 168 sp<SurfaceTextureClient> mSTC;
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D | NativeWindowRenderer.cpp | 319 sp<SurfaceTextureClient> STC = input->mSTC; in render() 574 mSTC = new SurfaceTextureClient(mST); in RenderInput()
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/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 112 sp<SurfaceTextureClient> stc = new SurfaceTextureClient(sms); in SetUp() 364 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in SetUp() 378 sp<SurfaceTextureClient> mSTC; 399 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in SetUp() 419 sp<SurfaceTextureClient> mSTC; 486 mSTC = new SurfaceTextureClient(iST); in setUpEGLSurfaceFromMediaRecorder() 753 mSTC = new SurfaceTextureClient(iST); in TEST_F() 784 mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); in TEST_F()
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/frameworks/native/opengl/tests/EGLTest/ |
D | EGL_test.cpp | 107 … sp<SurfaceTextureClient> mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( bq)); in TEST_F()
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/frameworks/base/media/mca/filterfw/jni/ |
D | jni_gl_environment.cpp | 37 using android::SurfaceTextureClient; 293 sp<SurfaceTextureClient> surfaceTC = new SurfaceTextureClient(surfaceMS); in Java_android_filterfw_core_GLEnvironment_nativeAddSurfaceFromMediaRecorder()
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/frameworks/base/core/jni/android/graphics/ |
D | SurfaceTexture.cpp | 74 sp<SurfaceTextureClient> surfaceTextureClient(surfaceTexture != NULL ? in android_SurfaceTexture_getNativeWindow() 75 new SurfaceTextureClient(surfaceTexture) : NULL); in android_SurfaceTexture_getNativeWindow()
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/frameworks/native/include/ui/ |
D | GraphicBuffer.h | 127 friend class SurfaceTextureClient; variable
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/frameworks/av/include/media/ |
D | mediarecorder.h | 35 class SurfaceTextureClient; variable
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureClient_test.cpp | 44 mSTC = new SurfaceTextureClient(mST); in SetUp() 106 sp<SurfaceTextureClient> mSTC; 689 sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st)); in SetUp()
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/frameworks/base/core/jni/ |
D | android_view_TextureView.cpp | 105 sp<ANativeWindow> window = new SurfaceTextureClient(surfaceTexture); in android_view_TextureView_createNativeWindow()
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/frameworks/av/cmds/stagefright/ |
D | SimplePlayer.cpp | 70 sp<SurfaceTextureClient> surfaceTextureClient; in setSurface() 72 surfaceTextureClient = new SurfaceTextureClient(surfaceTexture); in setSurface()
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/frameworks/wilhelm/src/android/ |
D | MediaPlayer_to_android.cpp | 751 android::sp<android::SurfaceTextureClient> surfaceTextureClient( in android_Player_setNativeWindow() 752 static_cast<android::SurfaceTextureClient *>(nativeWindow)); in android_Player_setNativeWindow()
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NuPlayer.cpp | 131 sp<SurfaceTextureClient> surfaceTextureClient(surfaceTexture != NULL ? in setVideoSurfaceTexture() 132 new SurfaceTextureClient(surfaceTexture) : NULL); in setVideoSurfaceTexture()
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 334 sp<SurfaceTextureClient> stc(new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >(bq))); in rsdGLInit()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_env.cpp | 164 window_ = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( in InitWithNewContext()
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