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Searched refs:TextureCache (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp35 TextureCache::TextureCache(): in TextureCache() function in android::uirenderer::TextureCache
59 TextureCache::TextureCache(uint32_t maxByteSize): in TextureCache() function in android::uirenderer::TextureCache
65 TextureCache::~TextureCache() { in ~TextureCache()
69 void TextureCache::init() { in init()
82 uint32_t TextureCache::getSize() { in getSize()
86 uint32_t TextureCache::getMaxSize() { in getMaxSize()
90 void TextureCache::setMaxSize(uint32_t maxSize) { in setMaxSize()
97 void TextureCache::setFlushRate(float flushRate) { in setFlushRate()
105 void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) { in operator ()()
123 Texture* TextureCache::get(SkBitmap* bitmap) { in get()
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DTextureCache.h52 class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
54 TextureCache();
55 TextureCache(uint32_t maxByteSize);
56 ~TextureCache();
DSkiaShader.h80 virtual void set(TextureCache* textureCache, GradientCache* gradientCache) { in set()
125 TextureCache* mTextureCache;
244 void set(TextureCache* textureCache, GradientCache* gradientCache);
DAndroid.mk30 TextureCache.cpp \
DCaches.h234 TextureCache textureCache;
DSkiaShader.cpp381 void SkiaComposeShader::set(TextureCache* textureCache, GradientCache* gradientCache) { in set()