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Searched refs:TouchState (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/include/androidfw/
DInputTransport.h372 struct TouchState { struct
401 Vector<TouchState> mTouchStates; argument
419 void rewriteMessage(const TouchState& state, InputMessage* msg);
/frameworks/base/libs/androidfw/
DInputTransport.cpp585 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
594 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
608 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
618 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
628 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
638 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
647 void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) { in rewriteMessage()
682 TouchState& touchState = mTouchStates.editItemAt(index); in resampleTouchState()
865 const TouchState& touchState = mTouchStates.itemAt(i); in findTouchState()
/frameworks/base/services/input/
DInputDispatcher.h926 struct TouchState { struct
933 TouchState(); argument
934 ~TouchState();
936 void copyFrom(const TouchState& other);
945 TouchState mTouchState;
946 TouchState mTempTouchState;
DInputDispatcher.cpp4242 InputDispatcher::TouchState::TouchState() : in TouchState() function in android::InputDispatcher::TouchState
4246 InputDispatcher::TouchState::~TouchState() { in ~TouchState()
4249 void InputDispatcher::TouchState::reset() { in reset()
4257 void InputDispatcher::TouchState::copyFrom(const TouchState& other) { in copyFrom()
4265 void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, in addOrUpdateWindow()
4291 void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow()
4300 void InputDispatcher::TouchState::filterNonAsIsTouchWindows() { in filterNonAsIsTouchWindows()
4314 sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const { in getFirstForegroundWindowHandle()
4324 bool InputDispatcher::TouchState::isSlippery() const { in isSlippery()