Searched refs:addRotate (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
D | TouchHandler.java | 55 mRotateY = mCameraRig.addRotate("RotateY", new Float3(0, 1, 0), mRotateYValue); in init() 56 mRotateX = mCameraRig.addRotate("RotateX", new Float3(1, 0, 0), mRotateXValue); in init()
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D | SimpleAppRS.java | 177 t.addRotate("rotateX", new Float3(1, 0, 0), 30); in setupShadedGeometry() 178 t.addRotate("rotateY", new Float3(0, 1, 0), 30); in setupShadedGeometry()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | CompoundTransform.java | 143 public RotateComponent addRotate(String name, Float3 axis, float angle) { in addRotate() method in CompoundTransform
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D | ColladaParser.java | 257 current.addRotate(description, axis, value.w); in getNode()
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