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Searched refs:checkCurrent (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/java/android/view/
DHardwareRenderer.java1026 return checkCurrent() != SURFACE_STATE_ERROR; in validate()
1074 final int surfaceState = checkCurrent(); in run()
1094 final int surfaceState = checkCurrent(); in draw()
1282 int checkCurrent() { in checkCurrent() method in HardwareRenderer.GlRenderer
1460 if (view != null && isEnabled() && checkCurrent() != SURFACE_STATE_ERROR) { in destroyLayers()
1482 if (isEnabled() && checkCurrent() != SURFACE_STATE_ERROR) needsContext = false; in safelyRun()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java231 checkCurrent(); in run()
352 private void checkCurrent() { in checkCurrent() method in GLTextureViewActivity.RenderThread