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/frameworks/base/core/java/com/android/internal/util/
DPredicates.java35 public static <T> Predicate<T> and(Predicate<? super T>... components) { in and() argument
36 return and(Arrays.asList(components)); in and()
47 public static <T> Predicate<T> and(Iterable<? extends Predicate<? super T>> components) { in and() argument
48 return new AndPredicate(components); in and()
56 public static <T> Predicate<T> or(Predicate<? super T>... components) { in or() argument
57 return or(Arrays.asList(components)); in or()
68 public static <T> Predicate<T> or(Iterable<? extends Predicate<? super T>> components) { in or() argument
69 return new OrPredicate(components); in or()
81 private final Iterable<? extends Predicate<? super T>> components; field in Predicates.AndPredicate
83 private AndPredicate(Iterable<? extends Predicate<? super T>> components) { in AndPredicate() argument
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/frameworks/native/opengl/tests/EGLTest/
DEGL_test.cpp73 EGLint components[3]; in TEST_F() local
75 success = eglGetConfigAttrib(mEglDisplay, config, EGL_RED_SIZE, &components[0]); in TEST_F()
78 success = eglGetConfigAttrib(mEglDisplay, config, EGL_GREEN_SIZE, &components[1]); in TEST_F()
81 success = eglGetConfigAttrib(mEglDisplay, config, EGL_BLUE_SIZE, &components[2]); in TEST_F()
85 EXPECT_GE(components[0], 8); in TEST_F()
86 EXPECT_GE(components[1], 8); in TEST_F()
87 EXPECT_GE(components[2], 8); in TEST_F()
139 EGLint components[4]; in TEST_F() local
141 success = eglGetConfigAttrib(mEglDisplay, config, EGL_RED_SIZE, &components[0]); in TEST_F()
144 success = eglGetConfigAttrib(mEglDisplay, config, EGL_GREEN_SIZE, &components[1]); in TEST_F()
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/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp68 components(0), in VertexAttrib()
618 int components, in CheckValueCount() argument
620 if (expected_count != (value_size / components)) { in CheckValueCount()
624 expected_count, components * expected_count, in CheckValueCount()
625 value_size / components, value_size); in CheckValueCount()
633 int components, in CheckValueMult() argument
635 if (value_size % components != 0) { in CheckValueMult()
638 components, value_size); in CheckValueMult()
721 const int components = GLEnv::NumberOfComponents(type); in SetUniformValue() local
722 if (!CheckValueCount("Uniform (int)", name, capacity, components, count) in SetUniformValue()
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Dshader_program.h261 int components,
276 int components,
290 int components);
297 int components);
415 int components; member
473 int components,
480 int components,
/frameworks/rs/scriptc/
Drs_cl.rsh413 * Supports 1,2,3,4 components
421 * @param x Supports 1,2,3,4 components
431 * Supports 1,2,3,4 components
439 * @param x Supports 1,2,3,4 components
448 * Supports 1,2,3,4 components
456 * Supports 1,2,3,4 components
464 * Supports 1,2,3,4 components
472 * Supports 1,2,3,4 components
480 * Supports 1,2,3,4 components
488 * Supports 1,2,3,4 components
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Dtransform.rs37 if (data->isDirty && rsIsObject(data->components)) {
38 uint32_t numComponenets = rsAllocationGetDimX(data->components);
41 comp = (const SgTransformComponent *)rsGetElementAt(data->components, i);
87 if (data->isDirty && rsIsObject(data->components)) {
89 uint32_t numComponenets = rsAllocationGetDimX(data->components);
97 comp = (const SgTransformComponent *)rsGetElementAt(data->components, i);
/frameworks/native/libs/ui/
DPixelFormat.cpp39 uint8_t components; member
69 if (components == COMPONENT_YUV) { in getScanlineSize()
111 info->components = COMPONENT_YUV; in getPixelFormatInfo()
138 info->components = i->components; in getPixelFormatInfo()
/frameworks/base/services/tests/servicestests/src/com/android/server/pm/
DPackageManagerSettingsTests.java185 HashSet<String> components = new HashSet<String>(); in testEnableDisable() local
187 components.add(component1); in testEnableDisable()
188 ps.setDisabledComponents(components, 0); in testEnableDisable()
200 ps.setEnabledComponents(components, 1); in testEnableDisable()
/frameworks/base/docs/html/guide/basics/
Dbuilding-blocks.jd5 <p>You can think of an Android application as a collection of components, of
6 various kinds. These components are for the most part quite loosely coupled,
8 components rather than a single cohesive application.</p>
10 <p>Generally, these components all run in the same system process. It's
21 what to do with all the top-level components (specifically activities,
55 depending on its needs. Other components "bind" to a Service and invoke
/frameworks/base/docs/html/guide/faq/
Dlicensingandoss.jd7 <li><a href="#mirror">Where can I find the open source components of Android?</a></li>
12 <a name="mirror" id="mirror"></a><h2>Where can I find the open source components of Android?</h2>
15 <p>Other mirrored GPL and LGPL'd components are available at <a href="http://code.google.com/p/andr…
/frameworks/base/docs/html/guide/topics/processes/
Dprocess-lifecycle.jd16 application developers understand how different application components
19 of the application's process. <strong>Not using these components correctly can
29 process no longer needed (unless other application components are active in
36 places each process into an "importance hierarchy" based on the components running in
37 them and the state of those components. These process types are (in order of importance):</p>
42 what the user is currently doing. Various application components can
97 components. The only reason to keep such a process around is as a cache to
107 important level found among all the components currently active in the process.
110 each of these components contribute to the overall life-cycle of a process.
/frameworks/base/docs/html/guide/components/
Dfundamentals.jd9 <li>Android applications are composed of one or more application components (activities,
13 <li>The manifest file must declare all components in the application and should also declare
26 <li><a href="#ActivatingComponents">Activating components</a></li>
31 <li><a href="#DeclaringComponents">Declaring components</a></li>
60 of the application's components need to be executed, then shuts down the process when it's no longer
65 each application, by default, has access only to the components that it requires to do its work and
85 <li>The core framework components that define your application.</li>
86 <li>The manifest file in which you declare components and required device features for your
102 <p>Application components are the essential building blocks of an Android application. Each
104 components are actual entry points for the user and some depend on each other, but each one exists
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Dprocesses-and-threads.jd8 <li>Every application runs in its own process and all components of the application run in that
33 <p>When an application component starts and the application does not have any other components
35 execution. By default, all components of the same application run in the same process and thread
39 different components in your application to run in separate processes, and you can create additional
47 <p>By default, all components of the same application run in the same process and most applications
58 in its own process or so that some components share a process while others do not. You can also set
59 {@code android:process} so that components of different applications run in the same
65 default value that applies to all components.</p>
69 components running in the process that's killed are consequently destroyed. A process is started
70 again for those components when there's again work for them to do.</p>
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/frameworks/base/docs/html/intl/ja/guide/
Dindex.jd21 <dd>Android のフレームワークと API の各部分について説明します。フレームワークの概要については、<a href="{@docRoot}guide/components/fundame…
44 …向けに作成された標準的な「Hello, World」アプリケーションについて説明しています。<a href="{@docRoot}guide/components/fundamentals.htm…
/frameworks/base/docs/html/guide/topics/manifest/
Dapplication-element.jd44 that declare each of the application's components and has attributes
45 that can affect all the components. Many of these attributes (such as
51 cannot be overridden by the components.</dd>
95 <dd>Whether or not the Android system can instantiate components of
100 component-specific values; all components are disabled.
109 the system does not try to load any application code when launching components.
138 each of the application's components. See the individual
166 label for each of the application's components. See the individual
197 components.
208 permission that applies to all of the application's components. It can
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/frameworks/base/docs/html/intl/ja/training/monitoring-device-state/
Dindex.jd16 …<li>「<a href="{@docRoot}guide/components/intents-filters.html">インテントとインテント フィルタ</a>」を読み終えていること</li>
21 <li><a href="{@docRoot}guide/components/services.html">サービス</a>
/frameworks/base/docs/html/intl/zh-CN/training/monitoring-device-state/
Dindex.jd16 <li><a href="{@docRoot}guide/components/intents-filters.html">intent 和 intent 过滤器</a>的使用经验</li>
21 <li><a href="{@docRoot}guide/components/services.html">服务</a>
/frameworks/base/docs/html/intl/ko/training/monitoring-device-state/
Dindex.jd16 <li> <a href="{@docRoot}guide/components/intents-filters.html">인텐트 및 인텐트 필터</a> 사용 경험</li>
21 <li><a href="{@docRoot}guide/components/services.html">서비스</a>
/frameworks/base/services/java/com/android/server/pm/
DPackageSettingBase.java214 void setEnabledComponents(HashSet<String> components, int userId) { in setEnabledComponents() argument
215 enabledComponents.put(userId, components); in setEnabledComponents()
218 void setDisabledComponents(HashSet<String> components, int userId) { in setDisabledComponents() argument
219 disabledComponents.put(userId, components); in setDisabledComponents()
/frameworks/base/docs/html/intl/ru/training/monitoring-device-state/
Dindex.jd16 …<li>Опыт работы с <a href="{@docRoot}guide/components/intents-filters.html">намерениями и фильтрам…
21 <li><a href="{@docRoot}guide/components/services.html">Службы</a>
/frameworks/base/docs/html/intl/ru/training/multiscreen/
Dindex.jd18 …er.android.com/guide/components/activities.html">Activity</a> (активность) и <a href="http://devel…
/frameworks/base/docs/html/intl/zh-CN/training/multiscreen/
Dindex.jd18 …p://developer.android.com/guide/components/activities.html">活动</a>和<a href="http://developer.andro…
/frameworks/base/docs/html/intl/ko/training/multiscreen/
Dindex.jd18 …//developer.android.com/guide/components/activities.html">액티비티</a> 및 <a href="http://developer.and…
/frameworks/base/docs/html/intl/ja/training/multiscreen/
Dindex.jd18 …/developer.android.com/guide/components/activities.html">アクティビティ</a>と<a href="http://developer.and…
/frameworks/base/include/private/
DREADME4 various framework components. Use at your peril.

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