/frameworks/base/graphics/java/android/graphics/drawable/ |
D | DrawableContainer.java | 412 final Drawable[] drawables = mDrawableContainerState.getChildren(); in mutate() local 414 if (drawables[i] != null) drawables[i].mutate(); in mutate() 567 final Drawable[] drawables = mDrawables; in getConstantPadding() local 569 if (drawables[i].getPadding(t)) { in getConstantPadding() 625 final Drawable[] drawables = mDrawables; in computeConstantSize() local 629 Drawable dr = drawables[i]; in computeConstantSize() 663 final Drawable[] drawables = mDrawables; in getOpacity() local 664 int op = N > 0 ? drawables[0].getOpacity() : PixelFormat.TRANSPARENT; in getOpacity() 666 op = Drawable.resolveOpacity(op, drawables[i].getOpacity()); in getOpacity()
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/frameworks/base/core/java/com/android/internal/widget/multiwaveview/ |
D | GlowPadView.java | 555 ArrayList<TargetDrawable> drawables = new ArrayList<TargetDrawable>(count); in loadDrawableArray() local 559 drawables.add(target); in loadDrawableArray() 562 return drawables; in loadDrawableArray() 1171 final ArrayList<TargetDrawable> drawables = mTargetDrawables; 1172 final int size = drawables.size(); 1174 final TargetDrawable target = drawables.get(i);
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D | MultiWaveView.java | 606 ArrayList<TargetDrawable> drawables = new ArrayList<TargetDrawable>(count); in loadDrawableArray() local 610 drawables.add(target); in loadDrawableArray() 613 return drawables; in loadDrawableArray() 1215 final ArrayList<TargetDrawable> drawables = mTargetDrawables; 1216 final int size = drawables.size(); 1218 final TargetDrawable target = drawables.get(i);
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/frameworks/base/docs/html/guide/practices/ |
D | screens_support.jd | 26 <li><a href="#DesigningResources">Designing alternative layouts and drawables</a></li> 278 "wrap_content"}, as appropriate. The system then scales bitmap drawables as appropriate in order to 294 of an application's layout and bitmap drawables in an appropriate way for the current screen 296 screen configuration by scaling layouts to fit the screen size/density and scaling bitmap drawables 330 <li><strong>Provide different bitmap drawables for different screen densities</strong> 331 <p>By default, Android scales your bitmap drawables ({@code .png}, {@code .jpg}, and {@code 332 .gif} files) and Nine-Patch drawables ({@code .9.png} files) so that they render at the appropriate 333 physical size on each device. For example, if your application provides bitmap drawables only for 515 provides different layout designs for different screen sizes and different bitmap drawables 556 <h3 id="DesigningResources">Designing alternative layouts and drawables</h3> [all …]
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D | seamlessness.jd | 180 to landscape mode. It's important to make sure your layouts and drawables
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/frameworks/base/core/java/android/widget/ |
D | TextView.java | 1707 final boolean drawables = left != null || top != null in setCompoundDrawables() 1710 if (!drawables) { in setCompoundDrawables() 1877 final boolean drawables = start != null || top != null in setCompoundDrawablesRelative() 1880 if (!drawables) { in setCompoundDrawablesRelative() 4551 final TextView.Drawables drawables = mDrawables; in invalidateDrawable() local 4552 if (drawables != null) { in invalidateDrawable() 4553 if (drawable == drawables.mDrawableLeft) { in invalidateDrawable() 4559 scrollY += compoundPaddingTop + (vspace - drawables.mDrawableHeightLeft) / 2; in invalidateDrawable() 4560 } else if (drawable == drawables.mDrawableRight) { in invalidateDrawable() 4565 scrollX += (mRight - mLeft - mPaddingRight - drawables.mDrawableSizeRight); in invalidateDrawable() [all …]
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | 2d-graphics.jd | 16 <li><a href="#drawables">Drawables</a> 18 <li><a href="#drawables-from-images">Creating from resource images</a></li> 19 <li><a href="#drawables-from-xml">Creating from resource XML</a></li> 53 an otherwise static application. Read <a href="#drawables">Drawables</a> for more information.</li> 183 <h2 id="drawables">Drawables</h2> 206 <h3 id="drawables-from-images">Creating from resource images</h3> 282 <h3 id="drawables-from-xml">Creating from resource XML</h3>
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/frameworks/base/tools/aapt/ |
D | Resource.cpp | 899 sp<ResourceTypeSet> drawables; in buildResources() local 932 if (!applyFileOverlay(bundle, assets, &drawables, "drawable") || in buildResources() 947 if (drawables != NULL) { in buildResources() 949 err = preProcessImages(bundle, assets, drawables, "drawable"); in buildResources() 952 err = makeFileResources(bundle, assets, &table, drawables, "drawable"); in buildResources() 1155 if (drawables != NULL) { in buildResources() 1156 err = postProcessImages(assets, &table, drawables); in buildResources()
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/frameworks/base/docs/html/guide/topics/resources/ |
D | overview.jd | 85 application menus, drawables, animations, and more.</dd>
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D | localization.jd | 168 the resources that your application calls upon — layouts, drawables, 184 <p>The default resource set must also include any default drawables and layouts, 424 the display of strings and drawables in your UI.</p> 549 hard-coded drawables or layouts. </li>
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D | providing-resources.jd | 120 <li>Animation drawables</li> 121 <li>Other drawables</li> 936 provide alternative drawables for all three types of density. If your <a 964 an Android 1.5 will use drawables from any one of the alternative resource directories, which 1031 drawables from {@code drawable-en-port}.</p>
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D | more-resources.jd | 24 for an array of drawables).</dd> 615 this to create an array of other resources, such as drawables. Note that the array
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
D | icon_design_tab.jd | 117 selected and unselected icon drawables. For example, below is the code 296 local copy of those icons or drawables in your application resources,
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D | icon_design_action_bar.jd | 190 drawable resources, you should store a local copy of those icons or drawables in your application
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D | icon_design_status_bar.jd | 237 drawable resources, you should store a local copy of those icons or drawables in your application 386 drawable resources, you should store a local copy of those icons or drawables in
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D | icon_design_menu.jd | 240 drawable resources, you should store a local copy of those icons or drawables in
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D | widget_design.jd | 241 drawables</a>.</p>
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/frameworks/base/docs/html/training/improving-layouts/ |
D | optimizing-layout.jd | 139 <li>Use compound drawables - A {@link android.widget.LinearLayout} which contains an {@link android…
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/frameworks/base/docs/html/guide/appendix/ |
D | glossary.jd | 114 more information about drawables and other resources, see <a
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/frameworks/base/docs/html/guide/practices/app-design/ |
D | seamlessness.jd | 180 to landscape mode. It's important to make sure your layouts and drawables
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/frameworks/base/docs/html/sdk/1.6_r1/ |
D | upgrading.jd | 250 layouts and drawables in relative units that can be scaled by the system as
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/frameworks/base/docs/html/tools/help/ |
D | adt.jd | 151 …<p>In addition, some special file types that don't have custom editors, such as drawables, animati…
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/frameworks/base/docs/html/sdk/ |
D | OLD_RELEASENOTES.jd | 117 …<li>Some XML based drawables don't draw. Fading in the scroll/list view appears as a white rectang…
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/frameworks/base/docs/html/about/versions/ |
D | android-2.3.jd | 366 attributes for <code><TextView></code>, for referencing drawables that will be
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/frameworks/base/docs/html/tools/sdk/ |
D | OLD_RELEASENOTES.jd | 117 …<li>Some XML based drawables don't draw. Fading in the scroll/list view appears as a white rectang…
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