Searched refs:eglConfig (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
D | GL2JNIView.java | 80 public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { in createContext() argument 84 … EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); in createContext()
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
D | GLPerfView.java | 80 public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { in createContext() argument 84 … EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); in createContext()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | GLDualGL2View.java | 83 public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { in createContext() argument 87 … EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); in createContext()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLTextureViewActivity.java | 405 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { in createContext() argument 407 … return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); in createContext()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ImageWallpaper.java | 607 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { 609 … return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, attrib_list);
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/frameworks/base/core/java/android/view/ |
D | HardwareRenderer.java | 951 EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { in createContext() argument 954 return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, in createContext()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLSurfaceView.java | 760 EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig); in createContext() argument
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