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/frameworks/native/services/surfaceflinger/
DLayer.cpp428 const Layer::State& front(drawingState()); in doTransaction() local
431 const bool sizeChanged = (temp.requested.w != front.requested.w) || in doTransaction()
432 (temp.requested.h != front.requested.h); in doTransaction()
457 front.active.w, front.active.h, in doTransaction()
458 front.active.crop.left, in doTransaction()
459 front.active.crop.top, in doTransaction()
460 front.active.crop.right, in doTransaction()
461 front.active.crop.bottom, in doTransaction()
462 front.active.crop.getWidth(), in doTransaction()
463 front.active.crop.getHeight(), in doTransaction()
[all …]
DLayerBase.cpp201 const Layer::State& front(drawingState()); in doTransaction() local
212 if (front.active != temp.active) { in doTransaction()
217 if (temp.sequence != front.sequence) { in doTransaction()
/frameworks/av/media/libstagefright/codecs/aacdec/
Dget_ga_specific_config.cpp370 pVars->prog_config.front.ele_is_cpe[0] = 0; /* default to mono */ in get_GA_specific_config()
372 pVars->prog_config.front.ele_tag[0] = 0; in get_GA_specific_config()
384 pVars->prog_config.front.ele_is_cpe[0] = channel_config; in get_GA_specific_config()
385 pVars->prog_config.front.ele_tag[0] = 0; in get_GA_specific_config()
392 pVars->prog_config.front.ele_tag[0], in get_GA_specific_config()
393 pVars->prog_config.front.ele_is_cpe[0], in get_GA_specific_config()
Dpvmp4setaudioconfig.cpp266 pVars->prog_config.front.ele_is_cpe[0] = 1; in PVMP4SetAudioConfig()
270 pVars->prog_config.front.ele_is_cpe[0] = 0; in PVMP4SetAudioConfig()
292 pVars->prog_config.front.ele_tag[0], in PVMP4SetAudioConfig()
293 pVars->prog_config.front.ele_is_cpe[0], in PVMP4SetAudioConfig()
306 pVars->prog_config.front.ele_tag[0], in PVMP4SetAudioConfig()
307 pVars->prog_config.front.ele_is_cpe[0], in PVMP4SetAudioConfig()
Dget_adts_header.cpp496 pVars->prog_config.front.ele_is_cpe[0] = channel_configuration; in get_adts_header()
499 pVars->prog_config.front.num_ele = 1; in get_adts_header()
502 pVars->prog_config.front.ele_tag[0] = 0; in get_adts_header()
518 pVars->prog_config.front.ele_tag[0], in get_adts_header()
519 pVars->prog_config.front.ele_is_cpe[0], in get_adts_header()
Dget_prog_config.cpp527 pScratchPCE->front.num_ele = temp; in get_prog_config()
644 &pScratchPCE->front, in get_prog_config()
730 pVars->prog_config.front.ele_tag[0], in get_prog_config()
731 pVars->prog_config.front.ele_is_cpe[0], in get_prog_config()
Ds_progconfig.h79 EleList front; member
/frameworks/compile/mclinker/lib/LD/
DLayout.cpp322 llvm::MCFragment* front = getFront(pRange); in getFragmentRef() local
323 if (NULL == front) in getFragmentRef()
330 return getFragmentRef(*front, *rear, pOffset); in getFragmentRef()
341 llvm::MCFragment* front = &pFront; in getFragmentRef() local
355 while (front != rear) { in getFragmentRef()
356 if (llvm::MCFragment::FT_Align == front->getKind()) { in getFragmentRef()
360 if (NULL == front->getNextNode()) { in getFragmentRef()
363 align_size = computeFragmentSize(*this, *front); in getFragmentRef()
368 align_size = front->getNextNode()->Offset - front->Offset; in getFragmentRef()
371 front = front->getNextNode(); in getFragmentRef()
[all …]
/frameworks/av/services/audioflinger/
DPipeReader.cpp73 size_t front = mFront & (mPipe.mMaxFrames - 1); in read() local
74 size_t red = mPipe.mMaxFrames - front; in read()
79 memcpy(buffer, (char *) mPipe.mBuffer + (front << mBitShift), red << mBitShift); in read()
81 if (CC_UNLIKELY(front + red == mPipe.mMaxFrames)) { in read()
82 if (CC_UNLIKELY((count -= red) > front)) { in read()
83 count = front; in read()
DMonoPipeReader.cpp56 size_t front = mPipe->mFront & (mPipe->mMaxFrames - 1); in read() local
57 size_t part1 = mPipe->mMaxFrames - front; in read()
62 memcpy(buffer, (char *) mPipe->mBuffer + (front << mBitShift), part1 << mBitShift); in read()
63 if (CC_UNLIKELY(front + part1 == mPipe->mMaxFrames)) { in read()
/frameworks/compile/mclinker/lib/MC/
DAttributeFactory.cpp19 m_pLast = new AttributeProxy(*this, *m_AttrSet.front()); in AttributeFactory()
26 m_pLast = new AttributeProxy(*this, *m_AttrSet.front()); in AttributeFactory()
48 return *m_AttrSet.front(); in predefined()
53 return *m_AttrSet.front(); in predefined()
58 m_pLast->change(m_AttrSet.front()); in produce()
/frameworks/native/opengl/libagl/
Dlight.cpp77 c->lighting.front.ambient.r = in ogles_init_light()
78 c->lighting.front.ambient.g = in ogles_init_light()
79 c->lighting.front.ambient.b = gglFloatToFixed(0.2f); in ogles_init_light()
80 c->lighting.front.ambient.a = 0x10000; in ogles_init_light()
81 c->lighting.front.diffuse.r = in ogles_init_light()
82 c->lighting.front.diffuse.g = in ogles_init_light()
83 c->lighting.front.diffuse.b = gglFloatToFixed(0.8f); in ogles_init_light()
84 c->lighting.front.diffuse.a = 0x10000; in ogles_init_light()
85 c->lighting.front.specular.a = 0x10000; in ogles_init_light()
86 c->lighting.front.emission.a = 0x10000; in ogles_init_light()
[all …]
/frameworks/wilhelm/src/itf/
DI3DMacroscopic.c104 SLVec3D front = *pFront; in I3DMacroscopic_SetOrientationVectors() local
108 thiz->mOrientationVectors.mFront = front; in I3DMacroscopic_SetOrientationVectors()
164 SLVec3D front = thiz->mOrientationVectors.mFront; in I3DMacroscopic_GetOrientationVectors() local
167 *pFront = front; in I3DMacroscopic_GetOrientationVectors()
DI3DLocation.c171 SLVec3D front = *pFront; in I3DLocation_SetOrientationVectors() local
176 thiz->mOrientationVectors.mFront = front; in I3DLocation_SetOrientationVectors()
251 SLVec3D front = thiz->mOrientationVectors.mFront; in I3DLocation_GetOrientationVectors() local
254 *pFront = front; in I3DLocation_GetOrientationVectors()
/frameworks/ex/variablespeed/jni/
Ddecode_buffer.cc51 delete[] data_.front(); in Clear()
66 data_.push_back(data_.front()); in AdvanceHeadPointerShorts()
/frameworks/native/libs/gui/
DBufferQueue.cpp609 Fifo::iterator front(mQueue.begin()); in queueBuffer() local
611 mSlots[*front].mBufferState = BufferSlot::FREE; in queueBuffer()
613 *front = buf; in queueBuffer()
863 Fifo::iterator front(mQueue.begin()); in acquireBuffer() local
864 int buf = *front; in acquireBuffer()
882 mQueue.erase(front); in acquireBuffer()
999 Fifo::iterator front(mQueue.begin()); in freeAllBuffersExceptHeadLocked() local
1000 head = *front; in freeAllBuffersExceptHeadLocked()
/frameworks/compile/mclinker/include/mcld/LD/
DLayout.h179 return &pRange.header->getSectionData()->getFragmentList().front(); in getFront()
195 return &pRange.header->getSectionData()->getFragmentList().front(); in getFront()
/frameworks/native/include/ui/
DFramebufferNativeWindow.h78 sp<NativeBuffer> front; variable
/frameworks/native/libs/ui/
DFramebufferNativeWindow.cpp243 while (self->front == buffer) { in lockBuffer()
260 self->front = static_cast<NativeBuffer*>(buffer); in queueBuffer()
/frameworks/base/docs/html/distribute/
Dindex.jd25 …A billion downloads a month and growing. Get your apps in front of millions of users at Google's s…
/frameworks/base/docs/html/training/multiple-apks/
Dapi.jd284 sake of example, let’s assume that red requires a front-facing camera. In fact, the entire point of
285 the red APK is to combine the front-facing camera with sweet new functionality that was added in API
286 11. But, it turns out, not all devices that support API 11 even HAVE front-facing cameras! The
290 manifest, see that Red lists the front-facing camera as a requirement, and quietly ignore it, having
293 but also doesn’t care whether or not there’s a front-facing camera! The app can still be downloaded
294 from Google Play by the user, because despite the whole front-camera mishap, there was still an
Dscreensize.jd232 red requires a front-facing camera. In fact, the entire point of the red APK is to use the extra
233 available screen space to do entertaining things with that front-facing camera. But, it turns out,
234 not all xlarge devices even HAVE front-facing cameras! The horror!</p>
237 manifest, see that Red lists the front-facing camera as a requirement, and quietly ignore it, having
240 front-facing camera! The app can still be downloaded from Google Play by the user, because
241 despite the whole front-camera mishap, there was still an APK that supported that particular screen
Dmultiple.jd334 let’s assume that Purple requires a front-facing camera. In fact, the entire point of Purple is to
335 use entertaining things with the front-facing camera! But, it turns out, not all API 11+ devices
336 even HAVE front-facing cameras! The horror!</p>
339 manifest, see that Purple lists the front-facing camera as a requirement, and quietly ignore it,
342 there’s a front-facing camera! The app can still be downloaded from Google Play by the user,
343 because despite the whole front-camera mishap, there was still an APK that supported that particular
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dicon_design_launcher_archive.jd85 <p>Starting with Android 2.0, launcher icons should be front-facing, instead of
385 <li>The base of a launcher icon can face either the top view or the front
442 definition. A light source is placed slightly to the left in front of the icon,
482 …g 0 | b 0<br><em>2:&nbsp;&nbsp;</em>r 217 | g 217 | b 217<br>Used on the front (lit) part of the …
515 source placed slightly to the left in front of the icon.</li>
/frameworks/base/docs/html/guide/topics/graphics/
Dopengl.jd391 space. A set of three or more three-dimensional points (called vertices in OpenGL) have a front face
392 and a back face. How do you know which face is front and which is the back? Good question. The
403 front face. The triangle shown in Figure 1 is defined so that you are looking at the front face of
406 <p>Why is it important to know which face of a shape is the front face? The answer has to do with a
419 front and back, your OpenGL graphics are going to look a bit thin, or possibly not show up at all.
423 clockwise face as the front face, but doing so requires more code and is likely to confuse

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