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Searched refs:hasTextureTransform (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DProgram.h117 bool hasTextureTransform; member
157 hasTextureTransform = false; in reset()
248 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT; in key()
DProgramCache.cpp406 if (description.hasTextureTransform) { in generateVertexShader()
437 if (description.hasTextureTransform) { in generateVertexShader()
DOpenGLRenderer.cpp1330 mDescription.hasTextureTransform = true; in setupDrawTextureTransform()