Searched refs:hasTextureTransform (Results 1 – 3 of 3) sorted by relevance
117 bool hasTextureTransform; member157 hasTextureTransform = false; in reset()248 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT; in key()
406 if (description.hasTextureTransform) { in generateVertexShader()437 if (description.hasTextureTransform) { in generateVertexShader()
1330 mDescription.hasTextureTransform = true; in setupDrawTextureTransform()