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Searched refs:haveKeyboardKeys (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/services/input/
DEventHub.cpp1041 bool haveKeyboardKeys = containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC)) in openDeviceLocked() local
1048 if (haveKeyboardKeys || haveGamepadButtons) { in openDeviceLocked()