Searched refs:i32sample (Results 1 – 2 of 2) sorted by relevance
107 M4OSA_Int32 i32sample; in M4MCS_editAudioEffectFct_FadeIn() local124 i32sample = *pPCMdata; in M4MCS_editAudioEffectFct_FadeIn()125 i32sample *= pProgress->uiProgress; in M4MCS_editAudioEffectFct_FadeIn()126 i32sample /= 1000; in M4MCS_editAudioEffectFct_FadeIn()127 *pPCMdata++ = (M4OSA_Int16)i32sample; in M4MCS_editAudioEffectFct_FadeIn()154 M4OSA_Int32 i32sample; in M4MCS_editAudioEffectFct_FadeOut() local172 i32sample = *pPCMdata; in M4MCS_editAudioEffectFct_FadeOut()173 i32sample *= pProgress->uiProgress; in M4MCS_editAudioEffectFct_FadeOut()174 i32sample /= 1000; in M4MCS_editAudioEffectFct_FadeOut()175 *pPCMdata++ = (M4OSA_Int16)i32sample; in M4MCS_editAudioEffectFct_FadeOut()
1544 i32sample; /**< we will cast each Int16 sample into this Int32 variable */ in M4VSS3GPP_intApplyAudioEffect() local1628 i32sample = *pPCMdata; in M4VSS3GPP_intApplyAudioEffect()1629 i32sample *= iPos; in M4VSS3GPP_intApplyAudioEffect()1630 i32sample /= iDur; in M4VSS3GPP_intApplyAudioEffect()1631 *pPCMdata++ = (M4OSA_Int16)i32sample; in M4VSS3GPP_intApplyAudioEffect()1663 i32sample = *pPCMdata; in M4VSS3GPP_intApplyAudioEffect()1664 i32sample *= iPos; in M4VSS3GPP_intApplyAudioEffect()1665 i32sample /= iDur; in M4VSS3GPP_intApplyAudioEffect()1666 *pPCMdata++ = (M4OSA_Int16)i32sample; in M4VSS3GPP_intApplyAudioEffect()