/frameworks/compile/libbcc/lib/ScriptCRT/ |
D | clamp.c | 20 extern float __attribute__((overloadable)) clamp(float amount, float low, float high) { in clamp() argument 21 return amount < low ? low : (amount > high ? high : amount); in clamp() 24 extern float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { in clamp() argument 26 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); in clamp() 27 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); in clamp() 31 extern float3 __attribute__((overloadable)) clamp(float3 amount, float3 low, float3 high) { in clamp() argument 33 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x); in clamp() 34 r.y = amount.y < low.y ? low.y : (amount.y > high.y ? high.y : amount.y); in clamp() 35 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); in clamp() 39 extern float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high) { in clamp() argument [all …]
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D | rs_core.c | 193 extern uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high) { in rsClamp() argument 194 return amount < low ? low : (amount > high ? high : amount); in rsClamp() 196 extern int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high) { in rsClamp() argument 197 return amount < low ? low : (amount > high ? high : amount); in rsClamp() 199 extern ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushor… in rsClamp() argument 200 return amount < low ? low : (amount > high ? high : amount); in rsClamp() 202 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short hi… in rsClamp() argument 203 return amount < low ? low : (amount > high ? high : amount); in rsClamp() 205 extern uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar hi… in rsClamp() argument 206 return amount < low ? low : (amount > high ? high : amount); in rsClamp() [all …]
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/frameworks/compile/libbcc/runtime/lib/ |
D | udivmodti4.c | 47 *rem = n.s.low % d.s.low; in __udivmodti4() 48 return n.s.low / d.s.low; in __udivmodti4() 55 *rem = n.s.low; in __udivmodti4() 59 if (d.s.low == 0) in __udivmodti4() 68 *rem = n.s.high % d.s.low; in __udivmodti4() 69 return n.s.high / d.s.low; in __udivmodti4() 72 if (n.s.low == 0) in __udivmodti4() 81 r.s.low = 0; in __udivmodti4() 94 r.s.low = n.s.low; in __udivmodti4() 115 q.s.low = 0; in __udivmodti4() [all …]
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D | udivmoddi4.c | 45 *rem = n.s.low % d.s.low; in __udivmoddi4() 46 return n.s.low / d.s.low; in __udivmoddi4() 53 *rem = n.s.low; in __udivmoddi4() 57 if (d.s.low == 0) in __udivmoddi4() 66 *rem = n.s.high % d.s.low; in __udivmoddi4() 67 return n.s.high / d.s.low; in __udivmoddi4() 70 if (n.s.low == 0) in __udivmoddi4() 79 r.s.low = 0; in __udivmoddi4() 92 r.s.low = n.s.low; in __udivmoddi4() 113 q.s.low = 0; in __udivmoddi4() [all …]
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D | int_lib.h | 42 su_int low; member 46 su_int low; 57 su_int low; member 61 su_int low; 77 du_int low; member 81 du_int low; 92 du_int low; member 96 du_int low; 104 r.s.low = l; in make_ti() 111 r.s.low = l; in make_tu() [all …]
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D | muldi3.c | 26 r.s.low = (a & lower_mask) * (b & lower_mask); in __muldsi3() 27 su_int t = r.s.low >> bits_in_word_2; in __muldsi3() 28 r.s.low &= lower_mask; in __muldsi3() 30 r.s.low += (t & lower_mask) << bits_in_word_2; in __muldsi3() 32 t = r.s.low >> bits_in_word_2; in __muldsi3() 33 r.s.low &= lower_mask; in __muldsi3() 35 r.s.low += (t & lower_mask) << bits_in_word_2; in __muldsi3() 51 r.all = __muldsi3(x.s.low, y.s.low); in __muldi3() 52 r.s.high += x.s.high * y.s.low + x.s.low * y.s.high; in __muldi3()
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D | multi3.c | 28 r.s.low = (a & lower_mask) * (b & lower_mask); in __mulddi3() 29 du_int t = r.s.low >> bits_in_dword_2; in __mulddi3() 30 r.s.low &= lower_mask; in __mulddi3() 32 r.s.low += (t & lower_mask) << bits_in_dword_2; in __mulddi3() 34 t = r.s.low >> bits_in_dword_2; in __mulddi3() 35 r.s.low &= lower_mask; in __mulddi3() 37 r.s.low += (t & lower_mask) << bits_in_dword_2; in __mulddi3() 53 r.all = __mulddi3(x.s.low, y.s.low); in __multi3() 54 r.s.high += x.s.high * y.s.low + x.s.low * y.s.high; in __multi3()
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D | ashldi3.c | 30 result.s.low = 0; in __ashldi3() 31 result.s.high = input.s.low << (b - bits_in_word); in __ashldi3() 37 result.s.low = input.s.low << b; in __ashldi3() 38 result.s.high = (input.s.high << b) | (input.s.low >> (bits_in_word - b)); in __ashldi3()
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D | ashlti3.c | 32 result.s.low = 0; in __ashlti3() 33 result.s.high = input.s.low << (b - bits_in_dword); in __ashlti3() 39 result.s.low = input.s.low << b; in __ashlti3() 40 result.s.high = (input.s.high << b) | (input.s.low >> (bits_in_dword - b)); in __ashlti3()
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D | ucmpti2.c | 35 if (x.s.low < y.s.low) in __ucmpti2() 37 if (x.s.low > y.s.low) in __ucmpti2()
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D | cmpdi2.c | 33 if (x.s.low < y.s.low) in __cmpdi2() 35 if (x.s.low > y.s.low) in __cmpdi2()
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D | cmpti2.c | 35 if (x.s.low < y.s.low) in __cmpti2() 37 if (x.s.low > y.s.low) in __cmpti2()
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D | ucmpdi2.c | 33 if (x.s.low < y.s.low) in __ucmpdi2() 35 if (x.s.low > y.s.low) in __ucmpdi2()
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D | floatdidf.c | 38 union { int64_t x; double d; } low = { .d = twop52 }; in __floatdidf() local 41 low.x |= a & INT64_C(0x00000000ffffffff); in __floatdidf() 43 const double result = (high - twop52) + low.d; in __floatdidf() 104 fb.u.low = (su_int)a; /* mantissa-low */ in __floatdidf()
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/frameworks/support/volley/tests/src/com/android/volley/ |
D | RequestTest.java | 34 TestRequest low = new TestRequest(Priority.LOW); in testCompareTo() local 35 low.setSequence(sequence++); in testCompareTo() 44 assertTrue(low.compareTo(high) > 0); in testCompareTo() 45 assertTrue(high.compareTo(low) < 0); in testCompareTo() 46 assertTrue(low.compareTo(low2) < 0); in testCompareTo() 47 assertTrue(low.compareTo(immediate) > 0); in testCompareTo()
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/frameworks/base/core/java/android/util/ |
D | MathUtils.java | 38 public static int constrain(int amount, int low, int high) { in constrain() argument 39 return amount < low ? low : (amount > high ? high : amount); in constrain() 42 public static long constrain(long amount, long low, long high) { in constrain() argument 43 return amount < low ? low : (amount > high ? high : amount); in constrain() 46 public static float constrain(float amount, float low, float high) { in constrain() argument 47 return amount < low ? low : (amount > high ? high : amount); in constrain()
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/frameworks/compile/libbcc/runtime/lib/ppc/ |
D | floatditf.c | 16 doublebits low = { .d = twop52 }; in __floatditf() local 17 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a. */ in __floatditf() 32 result.s.hi = high_addend + low.d; in __floatditf() 33 result.s.lo = (high_addend - result.s.hi) + low.d; in __floatditf()
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D | floatunditf.c | 20 doublebits low = { .d = twop52 }; in __floatunditf() local 23 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a */ in __floatunditf() 37 result.s.hi = high_addend + low.d; in __floatunditf() 38 result.s.lo = (high_addend - result.s.hi) + low.d; in __floatunditf()
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/frameworks/compile/libbcc/lib/ScriptCRT/neon/ |
D | clamp.ll | 23 define <4 x float> @_Z5clampDv4_fS_S_(<4 x float> %value, <4 x float> %low, <4 x float> %high) noun… 25 …%2 = tail call <4 x float> @llvm.arm.neon.vmaxs.v4f32(<4 x float> %1, <4 x float> %low) nounwind r… 29 define <4 x float> @_Z5clampDv4_fff(<4 x float> %value, float %low, float %high) nounwind readonly { 31 %_low = tail call <4 x float> @smear_4f(float %low) nounwind readnone 36 define <3 x float> @_Z5clampDv3_fS_S_(<3 x float> %value, <3 x float> %low, <3 x float> %high) noun… 38 %_low = shufflevector <3 x float> %low, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 46 define <3 x float> @_Z5clampDv3_fff(<3 x float> %value, float %low, float %high) nounwind readonly { 49 %_low = tail call <4 x float> @smear_4f(float %low) nounwind readnone 57 define <2 x float> @_Z5clampDv2_fS_S_(<2 x float> %value, <2 x float> %low, <2 x float> %high) noun… 59 …%2 = tail call <2 x float> @llvm.arm.neon.vmaxs.v2f32(<2 x float> %1, <2 x float> %low) nounwind r… [all …]
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/frameworks/base/core/java/android/text/ |
D | AndroidBidi.java | 164 for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) { in directions() 165 int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x; in directions() 166 x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x; in directions()
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/frameworks/compile/libbcc/runtime/test/Unit/ |
D | umodti3_test.c | 38 at.s.high, at.s.low, bt.s.high, bt.s.low, rt.s.high, rt.s.low, in test__umodti3() 39 expected_rt.s.high, expected_rt.s.low); in test__umodti3()
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D | udivti3_test.c | 38 at.s.high, at.s.low, bt.s.high, bt.s.low, qt.s.high, qt.s.low, in test__udivti3() 39 expected_qt.s.high, expected_qt.s.low); in test__udivti3()
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D | subvti3_test.c | 42 at.s.high, at.s.low, bt.s.high, bt.s.low, xt.s.high, xt.s.low, in test__subvti3() 43 expectedt.s.high, expectedt.s.low); in test__subvti3()
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | LevelListDrawable.java | 66 public void addLevel(int low, int high, Drawable drawable) { in addLevel() argument 68 mLevelListState.addLevel(low, high, drawable); in addLevel() 93 int low = 0; in inflate() local 111 low = a.getInt( in inflate() 140 mLevelListState.addLevel(low, high, dr); in inflate() 172 public void addLevel(int low, int high, Drawable drawable) { in addLevel() argument 174 mLows[pos] = low; in addLevel()
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/frameworks/av/media/libmedia/ |
D | autodetect.cpp | 851 int low = 0; in charMatchesEncoding() local 854 while (low < high) { in charMatchesEncoding() 855 int i = (low + high) / 2; in charMatchesEncoding() 860 low = i + 1; in charMatchesEncoding()
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